Where are those endless rolling? You can roll 2 times before get exhausted.
But the truth does not fit his narrative.

I think the main issue with the different armor types are the iframe that goes with it. If you are a good light player, the longer roll can give you time to regen stam and roll again to get iframe invul again.
In comparaison, medium and heavy cannot indefinitely get iframes available while being chased. This little more roll distance from light is what make them feel like even tankier that heavy. In a meta where hard CC ice shower is king, you donāt resist much more in heavy or light. You get deleted at the same speed. Light provide more iframes so more tankiness at the end of the day that heavies.
I have also see players running 300 con medium or light and coupled with i frames would survive better on point than any heavy.
If you Just remove the iframe, all armor would make more sense and balanced as they should. But it is impossible now with the shirking perks.
I think they need to buff the heavy armor by increasing the resistance or add freedom to heavies. For medium armor, maybe just correct it dodge to be less clunky and add a freedom as well but not as powerful as heavy.
For GA/IG nerf, i agree completely. More rework/nerf on ga though, this weapon can simply do every type of content perfectly and it is annoying when other weapons are only specialized in on kind of thing. That why GA is chosen the most in every content, why bother playing other weapons to fill a niche role while GA will fill this role as well and better
Right here, Iām one. There are many of us.
Me too. But not rolling endlessy. After max 2 rolls I have to wait 2-3 seconds for the next or I stam out ![]()
pick one mate, either you want the rollers to be stopped or you want IG grav wells to stop, your not going to get both.
Yeah they canāt but a light players only defensive is the rolling without that they are dying from 1-2 hits, a medium or heavy can facetank multiple hits and they can dodge out most things just as much as a light player. Your problem is that you cant do the same what a light player can do while still keeping your insane amount of defensives.
Like heavys can dodge out stuns and abilities while having flat 60% dmg reduction all the time, its not that weak as people trying to say. Its more like people dont know the place for different builds, some player want to fullfil the light bruiser role too in heavy gear.
He wants PvP where everyone goes face to face with each other.
And he can left click everyone in heavy armor until dead.
That is what he wants,
sooo minecraft, he wantās minecraft.
Or Diablo. Enemy players be like trash mobs in Diablo.
Where he can mow down everyone and feel good about it.
can dumb it down a little more and make pvp competitive pong.
Sounds reasonable. And if he loses there too, give the other player a transparent paddle where the ball goes through,
If you nerf light armor dodge everyone is gonna play medium armor. A Nerf would only benefit zergs.
Maybe because you are doing a 50-100 con build ? or even 150 is low. Try 200 to 300 in light if you want to compare in term of survability to heavy in 200-300 con.
Anyway my point is iframes shouldnot exist for anyone, especially light armor where it doesnt make sense you can have invulnerabilities with cloth armor. You are more face tanking with iframes in general for all armor type involved than with the armor ratings of heavy armor even in heavy.
Most of the dmg mitigation comes from the Iframes when i play heavy. I can assure that I get deleted same when I dont have my dodge anymore. The roll of light armor is giving you distance and mobility which is already huge. Adding Iframe invulnerabilities to the mix is too much. But As i said, there is no way they will remove iframes with shirk perks so we are stuck with it.
Again if you read what I said, people are tankier in medium and light than in heavy on point if you time your dodge well to take advantage of all stam regen and iframes. Even better, try a 300 Con build in medium or light and yyou will feel the same as a 300 Con heavy and even tankier because you wont get caught in so much grav well/ice shower. With shriking energy, shirking fortify, light will be always in cap fortify and full stam making it even more obnoxious.
I dropped my heavy in favor of medium and it feels way better in dmg and in survability. Thinking now of going light ⦠Of course I am not gonna play a 50 Con build ⦠The only reason Heavy armor is still relevant is for immobile build like tanks on point where you press block and cannot use stam to dodge. I agree here that combined with a pocket healer, heavy is of course way better than light. If you can dodge/move, there is not a lot of reason anymore to take heavy over any other type of armor
honestly⦠What do you expect from me to say? You are basically want everyone to play heavy armor so you donāt have to dodge or do anything special. People play light because it offers the possiblity to outplay others and improve. Play whatever you want but if you dont know the roles of the different armor types then dont try to balance the game, because we will get stupid things like light players shouldnāt be able to roll and such.
light should be able to escape from medium/heavy, yes. But if they get close, it should be trivial to kill. Right now they can get close, hit, get far, get close again, hit, and youāll never be able to hurt because of things like Elusive Fortification, Resilient and mitigations. And thatās the problem. best mobility, best damage, good mitigation. Thereās no downside.
Where did i say i want everyone to play heavy armor ? Light will still be relevant even after the solutions i offered. The light srmor have mobility, dmg increase and iframe. I am pretty sure i said it wont be changed anyway so better buff the other armors to be on par. Light will still be relevant after, stop quoting what i didnt sayā¦
You will still be able to roll away all you want and laugh at dumb people chasing you no worries if it is what make you enjoy your life
That make me laugh as well when you say all should olay your heavy because right now all is playing your light. Ironic
Thatās the jist of it, has best of everything. One more particular annoying part of this playstyle the the low potion cooldown that letās light roll away and pot after taking a hit.
Alot of people I see posting in this thread seem under the impression that light armor is the equivalent of no armor. Itās not, the difference between the three in terms of damage mitigation isnt as large as people think, the main difference comes from con stat, which alot of light users neglect opting for damage. They are indeed paper, they would be paper in heavy armor too btw.
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