We all know that when a character enters a deep river, his speed slows down, but why does the slowdown not apply to enemies? why do they have a standard speed like on the ground?
And do you think this is normal or should it not be?
We all know that when a character enters a deep river, his speed slows down, but why does the slowdown not apply to enemies? why do they have a standard speed like on the ground?
And do you think this is normal or should it not be?
Hard agree, they also dont drown.
A lot of them already did
LMAO I see what you did there.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.