So, here’s my idea for cool new semi-random events somewhat similar to Corruption Portals that I think would be a lot of fun
How it would work: Somewhere along the coast, a ship wrecks on the rocks and spills out a bunch of pirates. You have to use a little boat that appears on the shore and it teleports you out to the wreck. You have a limited time to run around the shipwreck, kill mobs, defeat bosses, and “loot” the wreck before the waves destroy it. Each wreck has several quest-like tasks: Kill a boss, kill X mobs, use X nodes. (Optionally, you can complete the tasks multiple times per wreck if you want.) If the wreck is destroyed with you on it, you die and get nothing, but if you complete a task and leave the wreck successfully, you get a reward chest per task completed.
- Blight Grove
How it would work: somewhere in the wilderness, a blighted grove full of Angry Earth enemies forms. Wyrdwood and Ironwood trees sprout from the ground, along with Silk and Wireweave plants. Each node can be collected once. The mobs spawn continually and attack ferociously. Once the last node has been collected, the grove vanishes.
- Ore Meteor
How it would work: Similar to a Gleamite Meteor, but rarer. A meteor falls from the sky and activates a bunch of Ancients, who attack. Starmetal and Orichalcum nodes form that can be mined once each. When the last node has been mined, the meteor effect ends and the Ancients vanish.
- Great Hunt
A larger-than-usual beast boss spawns somewhere, attended by numerous elite beast spawns. Attack them, kill them, and skin the beasts for high-level leathermaking ingredients.