Every time you fix something it breaks 10 other things

I want to love this game. I play in 4k @ 90+fps max settings and the world scenery is gorgeous… You also seem somewhat responsive to game-breaking glitches, cheats, rmt spam, bots… awesome! But, it feels like your development team lacks the depth of experience or perhaps you have too many teams working independently of each other and poor oversight of independent groups because when you fix something it tends to break multiple other systems.

I’m a building contractor with 30+yrs experience. When i raise a main floor that has sagged i know i will have to fix drywall 2 floors above where i’m working… as well as be prepared to adjust door frames, window trim and perhaps even plumbing because lifting part of a structure up is going to throw everything out of alignment. Before I even start raising the structure I will contact carpenters, insulators, drywallers, painters, plumbers, electricians… so they can be ready to move in and get to fixing once I am ready for them.

I don’t know much about code & script but i do know that much like construction it is based on individual blocks that are tied together with connectors so that everything works in harmony.

I suspect you need better management…

~an observation from a simple person

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One would almost think they didn’t have a PTR.

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