I would love to be proven wrong too.
Indeed
Just saw this on a post on the NW Reddit:
David Verfaillie: Yes we consider this an issue. We don’t believe a small group of players should be able to exert undue influence over the territory control game by using shell companies or other loopholes. We are testing a few different strategies to resolve this, things like requiring a certain number of members from a company to participate in a war, or a war cooldown that limits how many wars a player can play per server each day. Once we have a solution we feel works, we’ll test in PTR.
Short-sighted solutions.
@Aenwyn kindly remind David Verfaillie that shell companies were a LATER development and extension of server-wide-griefing by toxic companies. Long before they developed shell companies, they were squatting on high-income settlements to milk them for RMT money. They let towns degrade then took the money to another server.
Even if you disable the shell company exploit, that just allows MORE but different companies to sit on settlements, collect RMT money, and destroy servers.
The one best and simplest solution is to delete player influence over settlements. This not only solves the shell company exploit, but makes it impossible to do other settlement-related exploits, AND opens up Wars to be experienced by more than 100 cherry-picked people on a server, plus other benefits.
At a minimum, all server transfers must be permanently disabled. It was the introduction of server transfers that set off all these exploits, which are ultimately related to RMT, botting, duping, and other wealth transfer to new markets. Without the ability to transfer wealth out of a server, there was less to no need to slash-and-burn clear-cut a server for gold then leave it ruined before transferring out.
These are stupid approaches.
Just make the details below and there it is, problem solved?
- Whenever a player leaves a company (be it by kick, own decision, etc…), create a cooldown of 3 days before he/she can join another one;
- Only members from the company are allowed to attack/defend.
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