Everyone is mega bias, everything is broken to some extent

A WH/GA user will think GS and hatchet is broken
A SNS/GS user will think hatchet and void gauntlet is broken
A mage will think bow and musket is broken

Everything is broken in this game to some extent. Some things are worse than others.
So lets everyone rant abit about all the crap in the game :stuck_out_tongue:

Musket- No counter play in opr, cant really fight someone a mile away from you with hitscan now can you? And why do they have a root with granade stun combos Q_Q ?

Bow- Whats the deal with the increased movement speed?.. They are already ranged with evasive skills, They are at the advantage from the start… No need for more speed, they also nerfed sns so now bow user have no counter at all…

Firestaff- WTF is that burn and damage xd ?

Ice gauntlet- Why do you have a defensive skill?

Voidgauntlet- Halo is cool and all, but whats up with that dps…? Your a healer…

Lifestaff- Actually… I dont mind lifestaff, just get anti healing…

Rapier- Why did i die in 2 seconds Q_Q ?

Hatchet- (to me) The MOST broken weapon in the game. Lets have a melee super dps weapon with more auto damage than warhammer and axe, lets have a passive 6k heal that increase movement speed, clense, bonus damage, anti healing, can be used as ranged to, super high crit rate, literally outpreforms any other melee weapon ( AND 95% of all melee users use it ) And if by some chance you kill them… Nope they have a tryndamere imortality ultimate, with evasive skills to create distance… Yeah… BROKEN as fkk…

Warhammer- Actually dont mind the warhammer, sucks to be in light fighting a heavy tho…

Greatsword- To many freaking passives, why does every heavy attack cause bleed…

Spear- Sweep> boink boink boink - no counter dead, skewer> Bye bye 50% of your damage, might aswell run for 8 seconds untill debuff stops… WTF is that damage xd

Blunderbuss- Why did i die in 1 second? Where is the counterplay? Hitscan melee one shoot Q_Q

Sns- Why is it so weak? Why does it get mega nerfed all the time… Q_Q Why are the damage spells so bad…

Greataxe- Actually dont mind greataxe, can suck abit to get vortexed in group fights but hay, i feel its resonable atm.

2 Likes

From my experience, when everyone is complaining about everything else as being too strong, then that means the game is pretty well balanced

2 Likes

Only bows and muskets complain about other bows and muskets :stuck_out_tongue:

GS over tuned
Musket dmg is a bit high, hit scan is …yeah
BB range is a bit far, shouldnt be doing that much dmg from that far away. Net shot exhaust/slow is a bit long
Hatchet i’m fine with, just reduce berserk down to 8 seconds instead of 15s.
Firestaff needs some passives fixed, and incinerate animation sped up a tad.

Everything else is hunky-dorey in my book.

Every/any build will seem OP when played by the right person. Skill is the most OP thing in the game.

Yeah people complains about musket,maybe without knowing BIS musket cost 500-800k…BIS bow also at that range…only GA n WH have same price range like those 2

Except you really only need a 2perker realistically

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