This was something that EVGA announced was their fault. It was bad cards.
Now, EVGA has confirmed to PC World that further analysis of the fried graphics cards has revealed “poor workmanship” was the real cause for the failure. Inspections found that soldering around the MOSFET circuit – a crucial part within the GPU – was done poorly, causing affected cards to break.
Did you not install the driver update to fix the issue? It isn’t on new world as much as it being a faulty card from EVGA. Sorry to hear regardless that sucks.
Yup, I did go in and change that. Also lowered other settings prior to even starting the playthrough. I made it about an hour in before it caused the issue for me. I am going to try clocking speed, but honestly not sure it is worth it. Have contacted EVGA as I know my card is a 2020 version.
I hear you mate. My 3090 died too.
My second one in fact. I lost one in the beta.
Rma. Got the new one. Did the fps cap. Lowered power and clocks.
Everything they said.
The second 3090 died tonight.
It’s not just the cards being faulty. Hundreds of replies on my thread here New World Crashing my GPU - EVGA 1080 FTW - #115 by Tekmaniac with so many different types of cards being caused to crash. There’s something in their code that’s causing cards to either crash or burn out. EVGA may have admitted a fault but at this point I can assure you that those cards wouldn’t have fried if those people never launched New World in it’s current state. Considering most of us had no issues with any other game, maintain our PC’s well, run benchmarks without issues and even in my case - run up to 6 games at once and still can’t get my GPU to crash the way New World has caused crashes.
Maybe there was some faulty soldering, however there are reports of newer made cards, that still have the same issue. Now EVGA told me TODAY that this is a problem limited to the first run or two of FTW3s, and the issue was solved, yet they told me to “proceed with caution” regarding New World. So as much as the workmanship may have been bad, I still have NEVER had an issue with any other graphically taxing game, yet there is still something about THIS game that is linked to the problem.
A video card should be able to run at 100% for extended periods of time. In the case that it does start to over heat, quality GPUs have protection systems built in to the BIOS to lower clock speeds or reduce memory bandwidth in order to lower temps. If your card is not protecting itself, then there is a problem with the card. Either it is poorly made or it is damaged. The only thing a game can do it push the the GPU to it limits. Then the GPU should push back.
Maybe if you did some basic research, read through all the comments about crashes in the English Support forum and actually knew what you were talking about, you wouldn’t have commented here at all pretending to be a know it all. 99.9% chance of that being a guarantee, the .1% being your ego.
Back on topic. There is clear evidence showing New World causing power spikes in many different types of GPU’s so to anyone experiencing these issues, I encourage you to reach out directly to AGS for a response, sending off your game logs, crash logs (if you have any) and your DxDiag logs will help a great deal. Send them directly to the technical team, hopefully it will speed things up as we haven’t had a solution from the team here on the forum.
The game cannot do anything that the video driver does not let it do. That is how the Hardware Extraction Layer works. So whoever came up with “New World causing power spikes” has no idea what they are talking about.