Expedition Orb CD

Hey team,

Would you guys consider either removing the cooldown to make orbs or reducing the cooldown to 24 hours max? It would make it a lot more enjoyable to be able to run these more often. Maybe with the new mutations you could remove them altogether for the standard run of the dungeons and then make the mutation types craftable? I also wouldn’t be mad if you reduced the resource requirements down a tad for accessibility reasons. Ive mostly been enjoying the current system but that cooldown of 1 laz orb per week is a real downer. Same with genesis.



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