Expertise needs changed

The expertise grinding for fresh 60s and returning players is to harsh to retain player attention. I personally have everything at 600+ expertise, but I was one of the original players of the game, so I was able to experience it along with everyone else. Todays New World expertise grind feels lonely and grindy as for returnies and fresh 60s and will turn away a large portion of players.

So I would like to suggest the starting expertise to be changed to 550 to 580 range instead of starting at 500 or to fundamentally change the expertise system. Personally I think the umbral shards are fine as they are, but everything else needs to be reassessed.

1 Like

Nah, it’s already super easy to get to 600 and can be done in a matter of days. On top of it being super easy, it’s gonna be near trivial next patch since dungeons will be free, LFG will be a thing to help people get into them, cast buffed to give more bumps, and gypsum that bypasses the daily crafting limit. New and returning players literally will have it so easy and get bumps just by logging into the game at this point.

Agreed

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.