Can someone explain this to me and why it’s not at 3 or 4 or 5k players?
because the maps are too small for any more than the 2500, realistically the maps are too small for that amount. If the map was double the size then I could see the player cap being increased.
If they had better servers that could handle more players without the servers stuttering/ lagging with more players and they did increase the player cap with the size of the map we have now then they would have to add individual instanced nodes etc for farming.
I have some solutions regarding this that could help a little bit.
With the new Ancient Glyphs we could have them in lower level zones opening up hidden passages to areas with level 60+ content.
It would spread out the 60+ player base more.
Let’s hope this will be a thing in future revamps of zones.
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