[EXPLOIT] Gamebreaking invincibility exploit! Works in Wars

Video evidence: New World | Ferri Server Invincibility Exploit Everfall War Defense 10/18/21 6:38pm PST

I was the Governor of Everfall until this exploit became rampant on my server, Ferri. As you can see from my short video clip, players are intentionally standing on the point and manipulating their UI to cause invincibility. Please take the names of these players and issue appropriate actions.

I realize that the devs are supposedly implementing a patch on this, but the damage has been done. The only thing that would fix this is a server rollback to before people started attacking with this exploit which I believe would be to the morning of the 17th or perhaps even the 16th. Many territories were taken by cheating and it snowballed when the weaker armies decided it was the only way they could win wars. Before this happened we never lost even a single point in any of our wars. My land has been taken and my people are homeless due to this exploit. Please do what you think is right but something longer than a 24 hour ban would be appropriate. Many people have quit and many more are disheartened.

I have more videos from two other wars in which cheating was used as well if you would like more evidence. It’s simply not enough that the exploits are fixed if the cheaters are allowed to prosper and keep what they did not take fairly. PLEASE TAKE ACTION.

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A ban ? No. Just reset their Characters to zero.

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People that abused this exploit are the scums of this world. They should be banned.

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The only fair thing to do at this point:

  • Disable wars
  • Reset the map
  • Fix the issue
  • Investigate every claim of exploitation and dish out the penalties including bans and removing treasury gold from cheating companies.
  • Reinstate the mechanics on a fresh slate.
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But then u would punish the companys that conquered a territory without exploits

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A small percentage of those exist now (on my server; Orofena) A lot more companies have been “punished” by not participating in exploiting to defend. If a company earned and has been able to defend that land; they’ll be able to do it again just as they’ll have to do it countless times in the future since it is only inevitable they’ll lose it again.

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When PVP impacts PVE, an MMO tale.

the same logic literally applies to taking back towns that have been claimed by people who lack the skill to take it normally.

The only problem with that is that attacking and defending are two different animals. We had a fully upgraded citadel that shouldn’t have been easy to take, but since they exploited, now THEY have a fully leveled citadel that they didn’t pay for and is extremely difficult to attack. It’s definitely not a fair fight and we already tried attacking a citadel once before and it’s not easy. It’s FAR easier to to defend.

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I agree it’s not fair, but logically if the exploit is the only reason they are winning, shouldn’t have much of an issue with skilled players, right? Sure, might take a few tries but- it’s not impossible.

Either way, I do agree with the sentiment that these people should be stripped of their illgotten gains and possibly even more so- but the problem is how do they go about getting ahold of these people at the moment. Given the nature of the bug- I’m skeptical that they’d have a method of detecting it without player fed reports.

You would punish your entire server’s population, eliminating all of their work for hours + days… just to return ownership of your town? Yes it sucks, but that is a very selfish solution. Declare war, accept that MMOs have bugs early on, and take your town back.

Does this rely on triggering the hatchet invincibility, or is it a separate buff granted when moving the window?

It was the hatchet invincibility looping. I say was because it was patched this morning.

Amount of exploits and bugs is insane in that game. On my server people start to unite in exploit guilds LOL.

What about problem with hatchet attacks animation skip? Is it going to be fixed?

Waiting for feedback from ASG asap

still a problem. patch didn’t do anything. companies using this and exploiting lag to take no damage on point. capturing the settlement in practically 5 minutes. when reviewing the end of war stats screen, those companies did nothing. no damage, all low total points. insane and gamebreaking. war is broken and AGS doesn’t have the talent to fix it.

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Confusing response because many of these issues were reported back in the betas - but you did not seem to think it was important to fix them then.

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it is because they seem to have developed it using mostly client side authentication for actions - so basically, enjoy exploiting because they screwed it up dev side.

Sadly still a thing. Lost a region today due to organised bug abusing with 20+ people standing still at flag invulnerable

Same stuff happened on Ismarus Theta EU, Sanor EU, Themyscara, Vanaheim XI EU. How have we seen nothing about it yet?