Extreme input latency/FPS lag when dying in Outpost Rush and Wars

played my first outpost rush yesterday and had the same issue.

not a huge deal since the gigantic lag only starts after i die and goes away when i rez, but still pretty annoying.

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Got memory_management BSOD on a 1 fps deathscreen yesterday with this bug in opr. Probably my ram sticks melting. Not blaming NW but yea uh should be looked into asap. This fps lag happens on both my pc’s.

If you’re astute, you might also notice small mini freezes or stutters during your normal OPR gameplay. This symptom is also caused by being afk kicked.

I have same issue when my characters health drops past 25%. It starts to lag and fps drops to about 10 fps. And on OPR game mode. I dont play wars so dont know if it would do it there too.
I resently started playing opr and try to learn how to play pvp in this game. I hope they fix this fast.

Server: Dry tree and Character name: Ellinaator

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Sorry I didn’t post an update. I found the cause: it’s being afk kicked and reconnecting to server without closing the game client. Link below:

That’s not how that works. That issue is a bug within the game and is a rare occurrence.

18 days later. Thanks for the update.

Not an update.

Obviously not /s

I did get my lag fixed. At least its not lagging when i drop close to 0% health. Now it lags little bit after i died, so it doesnt matter anymore.
How did i fix it:
Not sure witch one did it, but here is both i did to fix it.
I had Nvidia NIS enabled and i disabled in windows 10 setting called: Hardware-accelerated gpu scheduling in graphics settings. Turn both off did it for me.
I hope this helps someone else also.

Second thing i notice that when playing long gaming session, game starts to get laggy. And need to start game again(whole game). Frst couple of hours it works good and uses about 4.5gb ram. And after you have played many hours it uses allmoust 7,5gb of ram. So maybe memory leak.

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I’ve been running kernel debuggers lately and capturing packets. I’ve noticed UDP send and receive double there rate when this happens. I’ve also noticed issues with AMDh264 encoding that presents runtime errors setting the correct values. Mines trying 30000/1001 or something odd.

Yah something is seriously messed up when the game AFK kicks you, it introduces this atrocious performance bug. This is one of those bugs that needed to be caught early, and should have a high priority on fixing since it affects everybody and causes major performance issues. I’m surprised they didn’t hot fix it, considering how bad it is.

Yeah, I really don’t know. Was it developed for certain hardware only? I got the error again right after the NewWorldLauncher.exe gets it’s ProcID. [AMFH264AsyncEncoderMF] Error: …........\runtime\src\mft\vceencoder\H… I’m taking a screenshot actually.

I don’t know if that is the game or the out of date vcredist that is shipped with the game. it should be the 2015-2022 as the 2015-2019 has been replaced by it according to the Microsoft. Something is wonky and to be frank I’m tired of thinking about it

A fast hotfix, should be if AFK kicked to close completly the game program and return on windows desktop.

To force users to relaunch the game client from start.

what do you think ?

That’s just a bandaid on the problem. They just need to fix the performance issues with being AFK kicked and be done with it.

Update: The developers released a client update last week which helps with this issue, but doesn’t fix it. FPS lag after dying is still much worse after being AFK kicked (around 10-15 FPS), whereas before it was around 3 FPS. So, a small improvement, but the problem persists.

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Ok, today since the reboot servers , i am issued lag everywhere in game freezing every 10 sec.

I made only the latest win11 update to 22H2 september update, do anyone get this kind of lag too ?

This is awful and it’s embarrassing as a dev to have something like this in game since release.

its still here and I enjoy that they posted 8 months ago that it should be fixed soon yet here we are.
BTW my fps drops to 6 right before i die. Im guessing its server verified death before i see it.