Extreme lag during wars after recent update

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  • What is your character name in New World: Dxvine
  • What server/world did you experience your issue on: US east, Lin Lin
  • Describe the issue you are experiencing:Extreme lag in wars
  • Is this a bug or an exploit:bug
  • (if a bug) How did the issue effect your gameplay:Made the war experience painful.
  • (if a bug) Were you able to recover from the issue:no
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced: partake in a war

I just finished a war that had lag FAR worse than any ice gauntlet or life staff lag. I have no idea what exactly caused it, I didn’t see very many void gauntlets though, although that could be due to the lag. This war was laggy enough that people don’t even want to wage wars until it is fixed, and I don’t blame them. If necessary I do have screen recordings of around half of the war. If this is needed just send me a direct message.

4 Likes

Same but in outpost rush even (only 20v20)! Void gauntlet was involved as well. It was statue-like lag for multiple minutes when this occurred, but I could move my character freely.

nothing like using live customers for your QA team - when you do that, no need to hire a QA dept

more companies should do this /sarcasm

  • What is your character name in New World: Owwie
  • What server/world did you experience your issue on: US east, Omeycoan
  • Describe the issue you are experiencing:Extreme lag in wars
  • Is this a bug or an exploit:bug
  • (if a bug) How did the issue effect your gameplay:Made the war experience painful. and caused the loss of 2 territories
  • (if a bug) Were you able to recover from the issue:no
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced: partake in a war

Our faction has now lost 2 territories due to extreme lag. People are on screen just standing still, meanwhile points are getting taken and callouts are way off (calling a is almost captured when its already been captured and they are beating on the door)

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