There are only 3 PvP quests at a time at the faction vendor and they don’t really offer much of anything outside of the typical exp & territory standing. So I propose they reference bit of Destiny’s Lord Shaxx. So perhaps like this:
-
3v3’s , Outpost Rush, = 10 Daily / 5 Weekly / 3 Monthly / 6 Repeatable quests / 1 Challenge Quest
-
War = 10 Weekly / 5 Monthly / 6 Repeatable / 1 Challenge
This is due to consistency of war declaration and scheduling of the instance. -
When completing a quest gain sigil tokens to redeem them for pvp caches.
Basic Quest = 5 Sigil Dust
Daily Quest = 1 Sigil
Weekly Quest = 10 Sigil
Monthly Quest = 50 Sigil
Challenge Quest = 100 Sigil
-
Basic quests can be repeated infinitely but only generate sigil dust. You can convert 100 dust into 1 sigil.
-
Challenge quests only appear after filling a small gauge at the faction vendor. All quests increase the charge by 5%. At 100% it will randomly give you a challenge quest. Then you need to refill the gauge. Progress is lost upon fail. Then you need to refill the gauge. However there is no cap in how many times you can fill the gauge towards challenge quests.
-
Only 1 challenge quest can be active at a time.
-
Challenge quests have a completion window of (4) weeks before automatically fails.
-
Progress is lost upon fail: If the challenge requires it done multiple times. You get credit for completing the conditions per match. You fail when the condition isn’t met the first time.
Section 1: 3v3 Quests
3v3 Quests
Repeatable Quests (Basic)
-
Easy Peazy: Win a match
-
Combat Tutorial: Defeat players 5 times
-
Win a match with a 2 handed weapon
-
Win a match with a magical weapon
-
Win a match with a 1 handed weapon
-
Taunt your opponent with an emote 10 times.
Daily
-
Player Slayer: Defeat players 10 times
-
Flawless: Complete a round without dying
-
Perfectionist: Complete a match without deaths
-
Greedy: Have the most kills by the end of the match
-
Living on the Edge: Win a match in light weight class
-
Cruisin n Bruisin: Win a match in medium weight class
-
Fearless: Win a match in heavy weight class
-
Taste for Blood: Get first blood in a match
-
Win together: Complete a match as a group
-
Lone Wolf: Complete a match in solo queue
Weekly
-
Battle Tested: Defeat players 50 times
-
Perfected Glory: Win 10 matches without dying
-
Support Master: Achieve 100 total assists playing arena
-
Thirsty: Get first blood 25 times
-
I am immortal!: Be the last man standing in matches 10 times
Monthly
-
Like a vampire: Get first blood 100 times
-
Arena Master: Win 150 matches
-
Undefeated: Defeat players 300 times
Challenge (Random)
-
King of the Ring: Enter an arena without armor and only 1 weapon. Win without deaths. 100 times.
-
Demon Lord: Get 500 total player kills while inside the flame ring.
-
Master of None: When entering the arena, you will be randomly given two weapons & armor instead of what you have equip. Win arena 50 times
-
God of Evasion: Entering the Arena you will only have (5) defaulted Constitution. All equipment will give 0 defense and you take double damage. Complete the match without dying and all the kills 25 times.
-
Angel of Death: Defeat players 500 times while being last man standing under 30% health. Cannot use pots or be healed by allies or it will automatically fail.
-
Master of Arms: Defeat players 100 times with each individual weapon (All 13)
Section 2: Outpost Rush
Outpost Rush Quests
Repeatable Quests (Basic)
-
Participation Trophy: Earn 500 Points
-
Door Man: Build 10 doors at forts
-
Got 1: Get 1 kill during match.
-
Secured: Capture fort 5 times
-
Objective’s Kind of Guy: Secure baron once
-
Game on: Play a round of OPR
Daily
-
Hard Worker: Build the respawn tower 10 times
-
On Point: Capture forts 5 times
-
Diligence: Defeat players 5 times on a point your team controls
-
Invader: Defeat players 5 times your team is contesting
-
Battle Momentum: As a team capture and hold all three points for 5m
-
Battle Baker: Craft 100 Battle Bread
-
Helping Hand: Assist in kills 10 times
-
Get those buffs: Build a command post 5 times.
-
All alone: Queue up solo
-
Party Up: Queue up as a group
Weekly
-
Architect: Fully build a fort 20 times
-
Spawn Killer: Destroy spawn towers 50 times
-
In Sync: Win a match with a 100 point or more difference 15 times
-
Resource Machine: Gather a total of 1000 of each resource 10 times
-
Corrupted Aid: Spawn the brute in matches 10 times
Monthly
-
Capture 100 Forts
-
Complete 100 Matches
-
Kill Baron 100 times
Challenge (Random)
-
Massacre: Win without the opposing team scoring more than 25 points
-
Clutch Victory: Win with the opposing needing 10 points or less to win
-
Perfectly Executed: Win a match while the opposing team is under the effect of Baron 10 times.
-
Troll Post Rush: Upon entering the match, your weapons will unequip and locked. You must obtain 5000 points.
-
The Commander: Build a Lvl 3 Command post in all forts.
-
Point Slayer: Get a multi kill (4) or more in 1 ability on point
Section 3: War
War Quests
Repeatable Quests (Basic)
-
Duty: Sign up for a war
-
Secured: Capture 1 Point as attackers
-
Blood Spiller: Defeat 10 players in 1 war
-
Supporting Hand: Get 10 assists
-
Reload a siege weapon 5 times
-
Destroy the gates 5 times.
Weekly
-
Soldier: Win 5 wars
-
Mighty Beat Stick: Reach a combine total of 5 million damage from wars
-
Savior: Reach a combined total of 5 million healing from wars
-
Maker of Corpses: Reach a combined total of 250 kills
-
Perfect Teamwork: Lose no points when defending
-
War Monger: Declare 3 wars
-
Messy Fields: Kill players 100 times with siege equipment
-
Objective Hunter: Capture points 10 times
-
Mountain Beast: Rach a combine total of 5 million damage blocked
-
Taunt Master: Taunt enemy players with emotes 25 times
Monthly
-
Angel of Mercy: Reach a combined total of 10 million healing done from wars
-
Angel of Cruelty: Reach a combined total of 10 million damage done from wars
-
Guardian: Reach a combined total of 10 million damage blocked
-
Undefeated: Win 10 wars
-
Sapper: Kill players 250 times with siege equipment
Challenge (Random)
-
Equal only to heaven: Reach a combined total of 20 million healing done without dying
-
Reaper of Souls: Reach a combined total of 20 million damage done without dying
-
Conqueror: Win a war in 7 minutes or less
-
Invincible: Reach a combined total of 20 million damage blocked without dying
-
Mythical Teamwork: Win a war without any member on your roster dying once.
-
Perfect Execution: Cap all three points at the same time 12 times.
Sigil Exchange
Exchange
-
(1) sigil = 1 cache: RNG you’re used to
-
(50) sigil = 1 Golden cache: 10% chance for 590GS drop / 0.3% chance for bonus umbral / 0.5% chance for named drops
-
(100) sigil = 1 Azoth cache : 1 Guaranteed 590GS drop / 1% chance for 600GS drop / 0.5% chance for bonus umbral / 1% chance for named drop
-
(500) sigil = 1 Master cache: 2 Guaranteed 590GS drop / 5% chance for 600GS drop / 1% chance for bonus umbral / 3% chance for named drop
-
(1000) sigil = 1 Warlord cache: 3 Guaranteed 590GS drop / 7% chance for 600GS drop / 3% chance for bonus umbral / 5% chance for named drop