So I have the impression my fast traveling costs (azoth) doubled or tripled since last weekend.
I am not sure but I can swear no matter what scenario, be it just to next nearest shrine, be it into a different faction territory or the other side of the map, I payed way way less last weekend.
Please spare us of lecturing posts what scenarios there are and what costs more than others. We all know that already.
Someone mentioned it’s because we lost a certain region or something like that.
Can this be true and what exactly is it that can change the azoth price for fast traveling WHEN it is not the normal ingame things we all know about?
So thats my question.
Guys guys hold your horses!
I might have put my words in the wrong way.
I said, I am aware of all the combinations for fast traveling and that territory and distance and weight all have an factor.
But for some reason I had the impression that for a distance I had payed always the same amount, has now doubled even though on the map and in my inventory not much has changed!
Just wanted to know if there is something like that, when occupying a certain region, that faction gets a bonus on fast traveling overall or was that guy just making things up?
Cutlass keys, Monarch’s or first light fort buffs? Maybe you had 1 or all of those for a long time and now your faction lost them and just noticed the difference without them.
Compared to any other fort buff, those 3 are massive buffs.