Feedback/mini rant, you choose

Territory control should have been faction based. Problem is the entire territory control system, needs a ground up re-design to promote emergent gameplay. Get away from the timer based war logging. People should have something to do any time of day they log in that will be impactful, but the current system is bare bones, lacks creativity well as limits participation.

I have little hope of seeing it fixed.

Why lean into loot trains moving loot into chests off bosses, removing even more of the limited content from pve, and relegating it to the mind numbing thing called trains? Trains negatively impact group play in all these pretty areas, farming gear sets. Empty areas far as the eye can see.

One would think you would add more gear sets, and tune the mobs which are blatantly not tuned well at all. I would also think they would have made the weapon quests 590 weapons, but nope… 580 because making the game feel even more disjointed, and un-rewarding seems to be the goal. Didn’t even add a great sword quest, or add a kite shield to go along with the other two shields. Need I even mention the void gauntlet quest being broken because of a bad value during the crafting(bad math everywhere in this game)

little, or no armor, and jewelry quests to match? Missed opportunity.

Crafting… EA levels of loot box silliness. What can I say? Some people enjoy going to the local gas station, buying a few thousand dollars of scratchers hoping for a dopamine rush, so there must be gamers into this nonsense also, but I would wager most aren’t.

I should also mention the harbinger gloves and chest. What exactly is going on in Ambusti Inferior? Why do some claim to get harbinger drops frequently, and others like myself see a drop only once every hundred plus hours grinding. Do not say rng. Even bad rng should not skew results this poorly unless the drop rate is set too low, or broken(luck? snicker) Most other gear sets feel farmable, but for a few folks myself included Ambusti snipers, and guards drop potions, or nothing.

Please visit every zone, and tune the mobs. Why is a corrupted lvl 60 elite elk in mangled a larger hp sponge than the mini boss in the same zone? It’s even a larger sponge than the overly sponge based elite level 63 guards in Ambusti inferior. Even Baines, and Caminus the Gatelord are looking at the elk like,“wtf! I thought we were the Über sponges?”

legendary shields. crafted legendary fishing rods. legendary Azoth staves. Any questions?

fix the drop numbers for resources on beasts. I am sure I have a post on here that gives the numbers.

For a game that stated they wanted to blend pve with pvp. Having pvp only stats on gear seems antithetical to the mission statement. <— Insert sarcastic get your chocolate out of my peanut butter comment here.

end mini rant.

I am getting tired of having to check in person the areas where I do not own a house, or trying to bribe companies to start cooking for 2500 coins in the territory. Just let me start the buff myself if I live there and have the coin. The current design is a headache. Moving just to cook is not even possible if cooking is never started. Crafting is so bad it hurts.

Also dying rage gear with the exception of the headpiece is currently broken, they nether show in the preview or afterward either one.

Thank you for this feedback, I can pass it on to the team. @Nichivo

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