I’ve already decided that if the retroactive nerf of my time invested in this game crafting actually goes live then I’ll be quitting. You’re right, the problem is they don’t care. It’s not that they don’t understand the impact, if you read the dev diary on the forums they explicitly acknowledge it will set players back, so they do know, and do fully understand the impact it will have on the existing player base.
I ground out my engineering to 200 so I could craft my weapons at 600. The watermarks for those weapons are in the 550’s. I’m suddenly going to be playing a game where the things I worked for are just less effective because the devs decided they’re that way now.
If you can keep playing a game like that in good faith, sounds good, but I just hope they don’t hard nerf (not even nerf, just straight up retroactively reduce the effectiveness of it forcing you to grind to get it back) something you’ve ground for in a future patch.
I feel the exact same way, and so do many of my friends. If that isn’t publicly addressed and reverted, I’ll be moving on from the game. Which sucks btw, have 600 hours and love it, but I can’t stand by a dev team that makes decisions like that.
I am not defending management at AGS for this choice, but the simple reality is… there is no real content to show at the moment, and probably won’t be any until the minimum time required to reach 600gs with the new system.
This is a hail mary time-gate, to try and net the last remaining 9% of New World players.
Yep, same. Steam lists 686 hours and I had about 120 hours across the betas/preview as well.
I’ve stuck with AGS despite 1 full guild disbanding due to prior problems, having to transfer server in order to get one which has full population, leaving behind sadly many friends, and seen every single real life friend quit the game over the last month or so (I’m 1 left in 13 of us that started)
Probably about 300 hours of that time were spent on hardcore leveling crafting and tooling up to be able to make 600GS items which I still can’t yet do because the barriers to entry for things like owning and paying rent on 3 homes is hard, especially when the economy keeps getting locked due to dupe/gold bugs and huge swaths of crafting being locked/nerfed due to abuse and bugs.
After all that they want to take my hard earned gear score and flush it down the toilet. If they think I’m going to keep playing after that they’re dead wrong.
You don’t even understand what we are talking about then, and this is exactly what AGS wants. Your CURRENT HWM will not be reset, but if your HWM is 550, and I have a 600 piece of gear, it now has the effectiveness of a 550 piece.
If you have 600 gear then you either bought it or crafted it and they never did count towards your HWM. They counted towards power and they decided that took away from the need to grind endgame content. By changing it, they game worthwhile endgame content or at least the chance of it.
They’re not resetting progress of people grinding HWM
They ARE resetting progress of people who crafted their own armour
Which is actually worse because at least if they punished everyone equally it would be fair, the way they’re doing it now unfairly punishes only some players and creates a large advantage gap between the lucky and unlucky players.
You have no idea what you’re talking about. Crafting high level ~600GS armour requires you to do a huge amount of end game grinding. Because you need rare materials, to craft with, you need to make gearing sets of armour to boost crafting, you need to make trophies to boost crafting, you need lots of money to pay taxes on 3 houses for the trophies. You need ultra rare things to get to the max level trophies, and you need a crazy amount of time/gold grinding out things like furnishing to max.
The fact you think crafters just sit in town all day is utterly laughable, you’re completely ignorant of how end game actually works for crafting and every time you characterize people crafting as not engaging with end game content you look more and more stupid.
Yes it will slow down selling items until people get their scores back up then it will be the best way to get proper perks. Did you even see the other stuff they are adding into crafting to make getting that score up faster?