Fire Staff - 6 completely useless Skill Tree Perks

Almost every weapon in NW has got some useless perks.
What is your proposition? what would you replace it with? I guess with perks for more dmg, right?
Maybe something else? Would be nice if you could expand your post, not only stop with “I dont like it, delete it”.

Mana for dodge is super good for weapon lvling. Also u burn mana super fast with FT or when you have enemies to spam pillar of fire.

Even then there are still mana potions which are dirt cheap…

On servers 11 months after release - yes. But if they start fresh servers, mana potions wont be an option and then that perk is very useful.

I never use mana restoration perks. These are useless. Much better idea to put points into dmg ^^

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??? more damage? FS doesnt need more damage…
Its with the musket the only weapon that has 0 Utility. While Musket has a niche Gameplay, FS brings nothing to the team.

ofc other weapons also have useless perks but i am not talking about the other weapons, i am talking about FS, and FS has alot of those useless ones. And also has some really bad ones to add to it.

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Yea, totally true. Mage is so useless in pvp. Specially on wars. It’s not like 3 mages can actually clear whole point on one combo if crit and synchronized, but I think you are more right. Mages are so so bad.

Ohh yea lets make mages even more powerful xd 3 FS in comms go via map and clear everything.

there is a reason why firestaff is banned in COMPETITIVE wars (yes the ones you guys never got into). The only weapon that is not allowed to be used due to it’s uselessness. All other weapons have a specific place, you need melee assassins you go for spear hatchet, you need ranged assassins you go for bows. Bruisers have their places, same with healers. Utility is covered by ig vg. Even the musket has it’s place in defensive wars. The firestaff is basically the most useless weapon in competitive pvp nowadays.

have you ever played a war in your life ?

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Not sure why people get so ass mad when players rightfully point out lackluster aspects of certain weapons that are underperforming or are plagued by dysfunctional skill trees. Bow finally got modernized and is working wonders, I think a lot of discounted/older weapons need that sort of treatment. The only trash perks that exist on something new like the Great Sword are Relentless Refresh and Cleansing Chain, whereas with Fire Staff there are some half dozen or more skills (Incinerate & Meteor Shower) and passives (Trial by Fire & Pyromania) that are just not competitive.

I personally hate the current iteration of Musket, but if they can rework it to not be unintuitive because of hitscan, the damned thing deserves to have the level of fluidity we see across several other weapons. Leave the passive aggressive tones and quibbling at the door as it is not helping. A rework does not always portend a damage increase, after all, the weapon perk grit functionality given to Windchill made it work reliably without greatly impacting “balance” as it may be. FS lacks utility, perhaps adding something like that to the equation will make it better in PvE and PvP.

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this is telling me everything I need to know about any future discussion with you, which will clearly just not happen. you know the very hot topic from motnhs ago called :“stop making new world easier” ? if not, then you should read it. farewell

Still mad, little bro? LUL, increasing fluidity of the Bow was a net positive, reworking Explosive Arrow was a big boon to the weapon as well, yet the hitbox increase (which is universally agreed upon as not being necessary) and perhaps the heavy attack ready speed decrease were not steps in the right direction. See, that is objectivity.

But please, continue to whine and bellyache about the things you prefer to cherry pick instead of actually getting into any substantive discussion. “Me no like Bow :rage:, Fire Staff too strung :face_with_symbols_over_mouth:, Light Armor still going to be too OP, me quit soon :angry:.” I get it, you do not like to see the whole picture and can only be bothered to observe what advances your own gameplay or your unnerving perceptions. Better that you should not talk to me actually. :joy:

All of these changes were good. The bow is performing well now. I still feel like it needs some light tweaks but its so much better than it was.

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The shoot and root for Bow was perhaps the worst thing they could have done to the weapon. Only took a few minutes of playing with the thing to realize the weapon felt so dysfunctional that it just would not be able to compete. I hope they can keep bringing fluidity to every weapon, the LA/HA → Skill animation cancel was also a good thing they returned to the bow. Was several months where the damned thing was just in a rut, but ya some slight tuning is definitely needed here and there.

Hitboxes of bow are big like a standard 13.6 LDM truck. Change my mind.

And no, I did not mean “oh fire stuff too strong, i died to it”. If you would pay enough of attention you could easy notice that I was replying to the guy who said something oppoiste, that fire staff sucks and its not even used in wars, which is completly stupid statement.

And if you wanna speak to me like that, you should consider why are you here actually. Cause you started with pinning me, and now you are complaning about my point of view?

If someone can’t truly say that bow is TOO easy right now to hit, then thre is really no space for discuss. And this is not rage answer or anything like that, but try to get my point of view. How I can discuss with someone who think that bow hitboxes are okay now? thats why you see increase in arhcers numbers by 10000% last months? So where they were hiding back in the days, where there was only few archers around the world?

I was using bow back in the days when it was harder to hit, but it was much more satysfaying.
Last time I was checking hitboxes (after update) with my friend, I was literally aiming 3 meters next to his head, and still got a hit. Riddiculous.

I do not like the other collider options (head, legs, etc). I think they are problems waiting to happen. A long as they exist, the weapons will never really balanced and they will encourage cheating. The bow has a lot of room to improve, as do all weapons. that being said its performing “well enough” to get by now.

Need to put your reading (comprehension) glasses on, pal, and read what I had already stated. :nerd_face: Also, really need your glasses as the OP does not mention “war”, he explicitly says “FS doesnt need more damage…”, and accurately mentions how there are several useless perks in the Fire Staff Trees, to include Reheat, an ultimate perk. It seems like you are conflating things to fit your agenda, weird… :thinking:.

Your point of view is shallow and has holes in it, of course I am going to hit back at you. Also, your whole rant is not conducive to the valid discussion about Fire Staff having lackluster, useless, and underwhelming skills and passives. Take your Bow complaints somewhere else please and rage in your own thread.

Like you are literally the first one who bring up anything about bow in this fire stuff topic :slight_smile:

You are the first one to harp on it, incessantly from an 8 eight word quote from me. :joy: