Fire Staff changes: deep analysis

this. exactly

in all honesty, the changes mentioned in this thread are WAY better than PTR atm

@dev can anyone check this pls?

thanks

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Rend would be a bit too much considerin how much dps FS has now, but weaken caused by burning should be a thing imo.

when the weapon has ZERO utility whatsoever, its damage must be way way way good to compensate

its not the case. if you think that with the SHORT range on meaningful spells you will be able to stand and cast, good luck.

It’s not what I said tho.

My point is that PoF will be the main source of dps and I still think it’s overall a buff rather than a nerf.

And yes incinerate nerf was unnecessary and yes still no meaningful utility but its better than live server Firestaff either way.

PoF and AAs
40% extra damage on full health targets was good. PIllar aa fireball. That is GONE.

Wait… are people really complaining about Firestaff? hahahaha
There’s just no way to please everyone lol

I wouldnt say complain, but rather take a constructive approach and pointing the bads of the patch and what should have been done instead

fire staff has been forgotten for months, completely out of the war meta.

I find it hard that any devs have more hours as a fire mage than I have - and most of ppl agreeing here - so yeah, we are pointing out stuff that needs addressing OR the fire staff will remain on the bench

2 Likes

Was it?

Now it’s Fireball AA Pillar. I don’t see an issue here.

The difference is maybe 30-35% less damage

You’re exaggerating my man and also excluding the fact how convenient PoF is to use after the frame changes It’s near instant pop, so much easier to land especially if you are on the move.

how do you escape people now?
what kind of haste/sustain buffs we got?

which build are you gonna run in wars, please enlighten me. meteor pillar fireball? you take 1 hit, you cant dodge, you switch to ice gauntlet and hope people come to your aid while you are entombed?

wars are not just damage. Its a combination damage, utility, survivability

FS has damage. Zero utility. Zero survivability.

They changed everything except what we truly needed

With these changes, they losing the opportunity to make it a solid weapon

Are we changing the subject now? It didn’t but I am not saying it shouldn’t.

None I don’t do Wars anymore got bored with them. Small scale is much more entertaining to me and I do recognize this rework will most likely not make it more war viable but you keep trying to paint it as a overall nerf when it isn’t.

Like I said I think what PTR version needs is weaken on smolder, stun on incinerate (or damage brought back) and perhaps a faster animation on burn out. That will do.

Backdraft could use either bigger aoe or more dps as well.

PS. I already have a FS with Refreshing PoF ready to go in my storage. It will be lovely.

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not changing subject mbuddy

LIVE: pillar, aa, fireball
PTR: fireball, aa, pillar

Live 30% more damage
test yourself

but that doesnt mean a lot, we have other combos. the point is: burnout didnt get what it needed. Incinerate was gutted. Fireball also. I dont think the trade is as good as people think

we will do more damage overall, but still 0 utility and 0 survivability, and no buffs to our RANGE (what we most needed)

you dont play wars, you are bored, I get it. I am also, especially cause FS has been benched for a long time. And it probably will still be, in competitive wars.

I will.

Keep in mind tho what you are saying has 2 conditions on live server:

  • landing PoF which currently is slow and clunky and PTR version is 2x faster
  • your target being full hp

Pretty much agreed here.

I enjoy parts of the rework for sure,
but burnout, and incinerate are still garbage-tier, and now fireball basically is too.

And fireball was fine before, not sure why yall decided now to make it disappear?

It seems like the devs want FS to be played literally in the clumps, but theres no possible way to do this with the current iteration.

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yeah thats the scenario

you open on a healer who is not aware of you

try it on a dummy. you will see

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I 100% agree about the fireball. They should leave it as it is now

If they go on with the fireball change, I might leave the game, because I’m tired at this point. I agree with you. We need MORE RANGE

That’s mostly fair. As a 3k Firestaff main. Id want the pillar circle size between what it was before and what it is in PTR now. For the compromise of that.

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Yeah, Pillar size on PTR seems a bit too big, doesn’t make it as skillful to land and in turn as satisfying