Firestaff crafted, after getting Blackguard's Firestaff nerfed

The crafting is horrible. Sadly now, it is the only option left for Firestaff / Ice Gauntlet…

Meanwhile other Classes recieve BiS Weapon’s by doing a Dungeon… wasting nothing then just a little bit Time Effort…

following video might be disturbing to People, i recommend having a bunch of tissues next to ur Screen. :face_exhaling:

60 Craft Attempts

50x Epic
10x Legendary

Chances 1:6 fits very well
Nice Job at this @Luxendra even tho People complain it doesnt work the way.

The outcome on the other Side, is horrible…

Spending:

480 Glittering Ebony ( 65 Coins each ) 31.200 Coins
300 Asmodeum ( 315 coins each ) 94.500 Coins
240 Runic Leather (144 coins each ) 34.560 Coins
600 Arcane Linen Embroidery ( 22 Coins each ) 13.200 Coins
60 Jagged Animal Claw ( 75 Coins each ) 4.500 Coins
60 Timeless Firestaff Shard ( 20Coins each ) 1.200 Coins
360 Fire Quintessence ( 80 coins a piece ) 28.800 Coins

in total 207.960 Coins

for some Gypsum Shards and Repair Parts. Because u cant even sell thoose 2/3 legys or 2/2 Epic’s

Might be just a thing for rich companies… i guess

3 Likes

Yep. Crafting is super bad. Im sitting on 350k+ worth of crafting materials but dont want to burn them. We need some kind of reroll system or only ww/ef/bw companies will be rolling since it does not make any sense for all other players.

Onle case you can roll is when you already BIS on all stuff you need, siting on 400-500k and have no idea what to do with your life/time.

2 Likes

Agree…

Crafting with best materials (asmodeum etc.) should reward best materials when salvaged. Feels so stupid to craft blunderbuss with 15 asmodeums and salvage it to 1 orichalcum ingnot.

2 Likes

Still trying to understand why nerfed the tempest weapons

1 Like

No idea either, since u could only apply it to 1 person, guess we never know

bump, allow us to upgrade epic’s generating a random perk at 600, which also makes these items Bind on Pickup

Positive : Value for Epic Weapon/Armor/Accessoire, without loosing to much coins on crafting

push…

bump. Address this please AGS

AGS doesn’t care about crafters. It’s that simple. They don’t get that it’s a valid way to play the game, and that there’s a large amount of players who enjoyed the crafting in this game until they realized it was hollow in the endgame.

Giving us a couple of more ways to craft iron guardsman insignia isn’t going to save crafting. Shows that crafting won’t be saved anytime soon because it took them so long to make that simple change.

Random perk on 600 would be too op, but on 625 it could be balanced :thinking:

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