Fishing Feedback - Takes Too Long and It's Unrewarding

Are there any plans in the near future to update fishing or can you provide us with any information with regard to what we can at least look forward to? I was quite fond of fishing, but it became very stale at max level and no longer feels rewarding at all.

I feel that what sets fishing apart from the other skills in New World is that its very much supplementary to the other gathering/tradeskills. It is unique in that the loot obtained can provide crafting mats for Weaponsmithing, Armoring, Jewelcrafting, and Cooking. However, there isn’t a whole lot of control over which of those resources you are actualy gathering. I think that its place within the gathering professions is good but the current state/ experience of fishing needs to be improved on.

I’ve listed a few problems I see with fishing that I feel need to be addressed, I’m not on the forums nearly as much as I should be so apologies if this has already been suggested. Hopefully this can generate some additional input on how to make this gathering profession a little more worthwhile / enjoyable:

Issue #1: Fishing is Not Rewarding Enough for the Time Investment
After spending hours upon hours, upon hours…upon hours with tight lines, hitting 200 fishing (then legend fishing for a short while afterwards) does not feel rewarding at all. I don’t feel any need to fish anymore. I find it to be the least lucrative, yet its the one gathering skill that requires the most time investment, with the least amount of player input. At level 200, my only incentive to fish is for the T5 Fish. In order to obtain this I still have to go to the 3* hotspots and still have to fight RNG to get legendary fish. Additionally the market for my legendary fish is not that hot- at least on my server. Not to mention a few of the legendary fish are actually USELESS at the moment. With regard to the T5 Stat foods, its far more economical, for both the average player and the crafter to go for the T4 attribute foods.

Issue #2: Gear
I actually had a blast doing the fishing questline, I felt the end reward rod was worth it - I love my new pole! I did feel some way learning after the fact, that there are several legendary poles and its up to RNG which one you get. Theres a couple poles I would have rather had and it makes me wonder if we should have been given the option to choose, or get a differet rod somehow.

While the rod is the bees knees, Armor rewards have decent perks but a ton of useless stats. Furthermore, the ONLY way to get any new fishing gear is from End Game loot. While this makes perfect sense for the BIS fishing gear, we should be provided options to upgrade our gear between the questlines and AFTER the questlines. There are no craft mods to make fishing gear. There are no world drops for fishing gear Basic, Uncommon, Rare or otherwise- now that I think of it there doesn’t seem to be ANY other gear besides the Vengeful set.

Issue #3: Focus Stat
The bonus at 300 Focus points with regard to fishing is pretty lame. Getting a 10min reduction on my inn respawn is pretty useless to me as a fisherman.

Issue #4: Cooking Recipies / Trophies
The fishing/cooking recipies and their descriptions, along with the description for the fishing trophies need attention and need to be addressed. @Doradox91 has a lenghty response here with regard to trophies / recipies mix up here: Fishing - The Broken Profession - #45 by Doradox91)

Issue #5: Fishing Bait
The current bait selection is pretty much Firefly or Glowworm. These 2 baits are practically necessary for not wasting your time, but the other baits seem useless. No variety, no actual point in using the other ones. Furthermore, the baits only increase the size / chance for rares, rather increase the chance of catching a specifc fish which is how bait should normally work. Sure every fish will eat a worm or a fly, but generally you should want and in some cases NEED special baits to land a particular fish (even some of the in-game lore talks about special lures). Currently the region the hotspot is in determines the resources you will obtain, but its still RNG from that list. If this was mining it would be like farming Ori but the nodes ALSO drop stone, flint, lodestone, sometimes starmetal. We have no way of catching a specific fish/resource, unlike the other gathering professions they can simply just go to the resource they want to farm. this current system makes fishing very cumbersome.

Issue #5 Chest Rewards
There was a very noticable uptick in chest droprate on 3* hotspots as my skill level increased. Sometimes I’d fish out up to 6 or 7 chests on a 3* hotspot. You get a decent amount of ingots, and a fuckton of Gems aside from the fish and salvaged resources. While this is nice, a lot of it is stuff I do not necessarily want- I don’t need those 30 random common jewels right now I need Fish Oil.

Here are a list of suggestions:

TARGETTED FISHING
We should be experts at catching any fish using a variety of bait. Allow us to weigh chances for catching specific fish. For example: if I want to catch Salmon Roe, let me put on a bait that will increases chances of catching salmon specifically. So my 3* hotspot should yield like 70-80% salmon

MOAR BAITS / EQUIPMENT
Give us a wider selection of bait or add additional equipment that is useful. WE can use the baits or lures or hooks to increase the chances of whatever we are trying to catch. The bait could be derived from new materials salvaged from the fish you catch. The old boots, and anchors and junk, whatever the item is, instead of granting ingots which we already get from chests, perhaps we can craft that junk into something useful- equipment, or craft mods for armor or fishing jewelry for example. Allow us fishermen to craft a wider selection of baits, and send our salvaged bait material to an engineer or alchemist to make baits. You can implement special baits will give fisherman unique drops to fish for.

FISHING CRAFT MODS
We. Need. This. Allow us to fish up crafting mods, obtain them in fishing chests, or salvage fish for them, or even CRAFT a mod using salvaged mats that I can give to an armorer to make me some fishing gear.

FISHING GEAR WORLD DROPS
We need more gear to be available aside from the 3 sets available in game. The first set is pretty easily attainable. But the quest for the second set can’t really be completed safely until close to end game. The only droppable set is available in hard game content, this is fine for the BIS gear, but surely we need filler before we get there. Perhaps we can fish up old tattered gear and give it to a crafter to renew/refurbish.

CHEST REWARDS
I would like to see raw coin as a reward re-implemented into the chests, somehow. Maybe require special bait that will increase chests containing coin, or perhaps start giving us coin randomly like mobs give the random coin / azoth when we catch a fish, or even give us a token or quest token we can trade to the Master Fisherman for coin.

Bait material or baits in general can be added to chests.

Vials of Azoth as as rare drop would be a welcome addition to chests, this would help fishermen get around to the pesky out of the way hotspots.

MOAR HOTSPOTS / VARIED HOTSPOTS
I would like to see more hotspots in general, or hotspots added that hold a higher number of specific fish species (Cod Hotspot for example). Perhaps all hotspots turn to 3 star if you are level 200. Or Level 200 you can fish in open water (read: not a hotspot) and get the same loot as a 1* or 2* .

FISHING RECORDS / LOG BOOK / FISHING POSTS
Record our big catches in a log book so we can show off. Better yet, add a post to each hotspot hat has a list similar to the housing list, where we can see teh top 5 catches or something at each spot. The fish size can be used for something actually useful.

TAXIDERMIED FISH
Let us taxidermy more fish! I love the look of the taxidermy furnishing items.

SALVAGING
After cleaning 1000s of salmon, I should very very adept at it. As my fishing skill increases, I should be able to increase the chance of obtaining rare filets from the fish, since I’m better at salvaging cuts of meat. As my skill increase, increase the chance of obtaining rare filets from the fish.

FISHERMAN SPECIFIC COOKING
Most fisherman know how to clean and cook the fish they are catching. Perhaps if we havea certain level of BOTH cooking AND fishing we can make special food that traditional cooking skill cannot make. This would give a lot of value to fisherman.

FISHING QUESTS
I enjoyed the parts of the fishing quest line where you had to catch specific fish (I despised the amount of travel immensely though!) Fishing quests that can be obtained as a rare drop from fishing chests, these are one time quests that would reward coin, or fishing mats (bait / lures etc…)

FISH BOSS
Allow fisherman to summon a Kraken by fishing it so we can fight it for epic loots!

Hopefully these suggestions can garner some attention and maybe help generate additional ideas to help improve this skill!

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“Thanks for the feedback, will forward it to the team. See you in Aeternum” - AGS, probably.

Meanwhile everybody in the community, who touched fishing knows that fishing feels absolutely unrewarding and is handled as “tacked on” gathering activity by AGS.

If you do not fish for intrinsic joy, then it is just a boring, unrewarding and lackluster implemented grind to stall you from reaching the point where you exhausted the content. We know. AGS knows.

They don’t care.

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I was referring to the Focus bonus to fishing that you (don’t) get at 300 Focus points.

Yeah, saw that too late and deleted that line from my comment. It is super lackluster, like everything about fishing in this game.

The flipside is that fishing is one of the main hobbies of any chinese botter. Make fishing rewarding and you directly boost their income.

Before AGS can improve fishing, they should put a system in place that stops these botters. Maybe occasionally have hostile mobs crawl out of the water when you’ve been spamming your rod for a while.

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I would not mind if they parabolically increase the fishing rewards around level 60. Make the way to leveling to 200 shorter, add a few more fun incentives in between and implement the goodies when you reach lvl 60 and 200 skill.

That way people have weeks of reporting the same bot over and over and over and over and… maybe AGS will ban them before they get 60. But then I guess the botters will just buy hacked accounts to circumvent that. You cant have fishing in a game with horrible anti bot measures, agreed.

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Fishing is worst gathering skill in game in terms of gold, only very few fish is actually worth anything like salmon, clam, oyster, piranha

I think the thing that gets me is T4 rare fish salvage into worthless T3 magical ingredients like frogfish and sculpin. Good thing I caught this T4 rare fish that’s not even worth 1g

Treasure chest turned into junk chest after gold currency was taken out, precious ingot isn’t worth much cause jewelry crafters use Orichalcum+ at end game. 12% chance at T4 gem or <1% T5? lol, on average treasure chest is like 5g drop

Fishing is by far most overlooked trade skill in game, absolutely no update since 1.0.2 patch 2 months ago after they destroyed it

Grab any other T2 gathering tool and gather, it’s better gold than having BIS gear, major fishing trophies and 200 fishing

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I agree with everything from the OP – and the only change I’ve seen upcoming is that next content patch we can salvage Madtoms. Great. More mats that are useless, that no one will buy.

I am hoping for a good fishing update and that AGS will implement some of the changes requested by many people sooner rather than later.

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I agree. I also agree with the original post. I really like fishing but I would like to get rewarded for the time I am investing in it. By far the worst profession in gold to time ratio.

As a fisherman with level 200 fishing skill I totally agree with you and would like to see your feedbacks inside the game, the suggestion of fishing a world boss is quite hilarious but I would love it, imagine you’re fishing alone and a fucking Kraken spawns in front of you AHAHAHAH

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When fishing goes wrong :wink:

I love the post. You put alot of effort in it and it, basically, reflects the fishing reality in NW. I agree with all the statements and the biggest issue for me is Treasure Chests loot table. It’s absolutely awful and I’d love to not get them at all and get some blue fishes instead. Hopefully someone in Dev team cares about fishing and at some point we will get an update.

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This just got even worse. The over-leveling for fishing is by far harder to achieve than any other gathering skill I’ve tried. Every update that affects anything gathering or luck related it feels like fishing isn’t even an afterthought its just not taken into consideration entirely :frowning:

All of the aforementioned, plus, why is there no incentive to flag while fishing?

Since all other gather skills have a link to being flagged, please add something to make the risk vs reward for fishing flagged significant. Having zero reward is crap.

Fishing is PvE. You should understand by now that AGS doesnt care about PvE. They never care from the beginning. Suggestions are good but they wont make it happen at least in close future.

Aptitude reward crates for fishing add insult to injury. Injury in that the tier 3 crate is the same as tier 2. And insult in that the rewards are no where near other crates. Getting two stacks of bait from a crate is insulting.

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Came here to say I also find the fishing gathering skill unrewarding since the nerf of treasure chests to remove coin. If you want to keep the coin out of them for bot prevention, that’s fine. But the treasure chests should be therefore be reduced to Tier II or III level, not Tier IV level loot in the table. What you get inside them now is virtually useless and the percentage for the valuable gems is a joke.

I would also like to see the possibility to put Azoth bonus perk on the Fishing Rod during crafting like the other tools. This would then reward players who do use a good chunk of Azoth to get to harder to reach fishing spots with the chance to earn back that Azoth while fishing.

id like to know when ya get the basic and major trophy fish and salvage the fish ya get the Taxidermied fish why the hell is it bind on pickup!!!

and yes when ya take coin out of the treasure chest ya need to put something eles in there to replace it!!!

and the new lvl chests sux the loot is trash actually lvl 1,2,3,4 i aint even gotten the chest in my inventory only the 2 in between chests turn up…

and yes we need more fishing quests, more ways to obtain the other legendary fishing pols, WE NEED more t3 t2 hot spots in Windsward the t3 thats there for me is never active…

I completed the tour 2 times after level 200…
i got first 2 reward. but the 3.reward was not there. its happened 2 times. pls check the problem.

Confirming fishing aptitude crates are STILL not rewarding the tier 3 reward.

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