They are not.
everything ive seen is showing that way.
maybe some people are bugged and some arent?
I’m going to post a clip showing mage vs heavy armor just now, and me getting hit for 1800 in light armor taking out 2/5 of my hp in one swing.
Can’t confirm that, I only play in heavy. I can only confirm that the same people I could laugh at, that were hitting me for 250 per light attack are hitting me for 1k now. And I get devastated by single mage combo while having near maximum elemental resist possible. So there’s that … . The only proble is that it will be incredibly expensive to build new light set now as I was just finishing my heavy set, which was now deprecated 
This was due to bugged resilience, you should have never been getting hit for only 250 to begin with. Or their stat attributes were low dmg.
Yes, but I hope you get that 250 → 1000 is 400% increase
250 dmg to a 100 str build with 24% damage mitigation
vs 1k dmg to a 300 str build without 24% damage mitigation. Sounds about right to me
what we need to see are screenshots of people getting hit by the same weapon in light, med, and heavy.
If my 11400 hp are gone after 2-3 hits something is wrong-- or there is a hyper atk damage bug still out there.
I don’t follow, I didn’t change builds
maybe they did…?
my attributes
video proof -1200-1400 normal heavy attack, where I was doing about 900 before
3 heavy attacks and he is still at 75% hp, so either your build is bad or you’re trolling.
Yeah, totally plausible. Everyone was playing 100 main stat and they just respecced now, cause respec is cheaper
. C’mon … 
As a Tank, I really understand the change because it is what it is, it suppose to do that. But then again for healer out there, you still OP as fck, you need another nerf 

Looks like I play against stronger players than you then, given how I could kite 10 yesterday and get deleted by 2 today over 24% damage reduction change 
That’s how broken resilient was. No class should be immortal, sorry bud.
My staff is only the 525 gs one (which is about equivalent to 545 gs without enchanted) and my rapier is 556 with keen. Even so, one normal heavy attack does 1/10th of his hp.
Every class should be viable though and tank class isn’t now. I pity the fools who stay tank. We will have war tomorrow, I fully expect the whole frontline to get instawiped at which point everyone in heavy armor should be kicked and banned from wars, because why would you play it, when the only viable damage mitigation is dodge?
because light armor still dies in 3-4 hits? One good hammer stun and aoe would wipe an entire light armor squad LOL. Anyways i’m done arguing, posted my proof i’m out.
But you have the option to not tank those hits, I don’t. And with this metashift the advantage of dodge is brutally overwhelming, heavy armor is really just tin can for noobs 
Oh, also keep in mind the guy I just fought isn’t a full tank, dude doesn’t even have a shield. So he might have even less con than an actual tank would.
I don’t want to dis you, but I guess you just don’t do a lot of damage. I had couple dudes rotate into me from fort and instadelete me before the block even happened, because it’s sometimes unresponsive in Outpost Rushes