Flagging for PVP rewards

The devs just posted about rewards for flagging for PVP and they say they are going to increase rewards for flagging by granting more harversting luck and making gear damage less during death. How is this an increase to reward. As it currently stand not even 60s are flagged for PVP. Reward should be 25% and increase in gold drop from mobs if we really want to bring back world PVP

Bruh 10% luck is pretty good already + if they actually listened to you all you would see would be big groups running around killing solo/small group players.
Then you’d really have no one with PvP on besides big groups since no one wants to get shit on by zergs all day long.

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Should be more pvp rewards not pve lol

Personally, they need to stop worrying about open world PvP anyway. PvP players have Wars, PvP missions and Outpost Rush to play with and keep them busy. Meanwhile, PvE players get to kill identical mobs with different names from 1-60, running the same quests and looking at the same 5 basic landmarks in every stinking zone. They really need to start rolling out new mob skins and work on making the various zones unique. But I’m a PvE player so I admit to being biased.

They also said they are going to add open world pvp events and when you kill players you have an increase chance of getting higher watermark gear. It all sounds good to me.

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