The team is looking to collect feedback on the PvP Faction Missions update.
Please provide your feedback and any bugs encountered from trying out the new PVP Faction Mission types:
- Control Points - These missions send you out to capture control of Forts.
- Intercept - Defeat enemy faction members and collect their tears! (Does not reset.)
- War Camp loot - Retrieve hidden plans at the enemy war camp.
In addition, please note that the following changes have been made to PVP missions at large: almost all PVP missions now reset on death rather than being forfeited. Note that poach missions have been removed for a better directed set of PVP missions.
We’d like to emphasize testing towards objective clarity, difficulty vs reward balance, and general functionality.
You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.
Your help in keeping feedback unrelated to the issue above regarding PvP Faction Missions out of this focus thread is much appreciated!
Thank you for helping make New World the best game it can be!
See you in Aeternum!
As this intended for information gathering and not strictly for discussion, we are enabling slow mode for this post, thank you for your understanding!