For Brimstone Sands new 1-20 level, I suggest cutting exp needed for leveling 30 to 59 by 75%.
Increase the final level jump from 59 to 60 by double.
Returning players and new players would feel more motivated to stay around longer if they felt they were 1 level away from the max level. Its an illusion. But it would increase the playerbase that will be more willing to stick around since even the causal and hardcore players can skip past most of all the boring 30 to 60 crap.
I personally believe the game would have been better as a Levelless Survival Fantasy MMO. No levels are really needed, just a good story and good gameplay. But we long past that now. I told you that back in Beta.
Better idea… Let’s just all start the game at max level so we don’t have be forced with enjoying the journey and get down to spending all day living inside OPR.
last time i checked, nobody need to be forced to do stuff they enjoy. Obviously the masses of players that play the game DONT enjoy leveling to 60 here
since only 17.5% of New World players have ever reached level 60