Fortification is bad for game design

If defensive armor perks ever see a nerf, the forums would be full of people either asking to revert the nerf or reduce the damage in the game. Or maybe not. NW players tend to prefer to CC people to death and blowing them up over anything else tbh.

Funny thing: rend is more effective on heavy armor than it is on light, while shirking fort has the opposite effect

Is it? It’s a slider so it just cancels fortify out if it’s equal stacking, since it has nothing to do with armor value? It’s just that getting fortify is definitely a lot easier than applying rend.

Unless I’m misunderstanding, and you’re saying a heavy applying rend to a light is more effective than a light applying rend to a heavy, that makes sense.

Yup. These % modifiers are a poor way to do things. They just exacerbate any outstanding issues further.

Consistent damage it’s a pve thing on boss fights.

Ah? You believe consistent damage shouldn’t be viable in PVP?

Heavy armor can’t dodge as effective as light armor = cannot benefit shirking fort as much.
Heavy armor relies heavily on defenses, so having rend on a heavy armor build is an instant nerf.
Light armor on the other hand, has a second layer of defense, which is mobility. So, using shirking fort allows light armor to play aggressive while they can run away if they have rend

Regardless, this discussion is already on going in different posts, I was just pointing out a fun fact

I believe so yes. At the current state of the game there’s still people complaining about bullet sponges and immortal people. Making changes to soften bursts will increase the number of crazy whining people on here

Atm fortify is giving your consistent damage a chance to shine because if you still have good damage outside of your burst then you can finish off people

Dodging is just as effective in all armor classes, the difference between light and heavy dodges is the fact light can use those dodges to disengage/engage. Rend is a slider with Fortify, it’s taken into account after armor mitigation. You must be thinking of armor pen.

If after all dmg buffs u still complain about Fortification … then something wrong its on ur side mate.

But yea, probably u are the type that likes the game to be 1-2 shots per kill. ShooterWorld coming.

That’s not even remotely accurate. If you don’t burst someone, the chances of killing them immediately goes down, because they’ve already dodged and refreshed fortify or been healed and your consistent damage is now useless. That’s not even an issue half the time however, because overall damage output is at an all time high. We’re in a unique position that promotes unhealthy burst damage and CC lockdown, because of fortify and healing, however if you nerf fortify and healing people would just die faster.

Absolutely not. I would want them to remove/decrease the effectiveness of fortification so that they can lengthen ttk at a base level instead of relying on buffs/debuffs to solve imbalance issues.

They will not like that at all. If we nerf healing more + fortify then there will be only bows and muskets :smile:

Yeah, that’s one of the problems with this game unfortunately. The game is honestly just to the core unbalanced as a whole, starting with the way damage scales and the way health scales.

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U guys are incredible, nerfed tanks to the extinction for reason that Tanks were tanking! Again the same excuse ā€œI cant kill tank fastā€.

Nerfed healers so much that u can hardly find healers now in expeditions and OPR. A bit more nerfs and healers will be also just an expedition class like tanks. Again all nerfs came because healers are healing. WoW, weapon with lowest dmg in the game and totally harmless. Yet people just spammed skills in Riposte than blamed the game.

I bet the big whine community would totally disagree to get DMG nerf. Why? For the same reason, because they are doing DMG. Sound legit?

I play tank in pvp quite often, tanks don’t benefit from fortify that much man. I get more use out of invigorated than shirking fort. If anything nerfing fortification could actually bring more tanks into the meta.

How many wars have u played?

A fair bit. Tanks got nerfed when resilience bug was fixed. They suddenly got a lot less tanky. Not saying fixing resilent was the wrong move at all, it was.

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