I was thinking about this as well. Could it be caused by the house that is “on display” trying to load its decorations in your house? in my instance, my house is not the one on display and I am getting these issues, but one of my friends doesn’t have this issue but his house is the display one.
In this theory…it’d just be: The more players that own that house, the more the system slows down trying to sort out which data (ie a chair) belongs to which player. With it not mattering if the house is on public display or not.
Knowing this game was designed in a haste (the change from RUST-like to ‘Standard MMO’). I’m guessing the coding is something like this (as illustrated and not actually the code-speak):
Each house is a “basket” and the items we ALL place are then dropped in the basket with a “name tag” for who’s suppose to view them; along with the other bits that say what the item’s position in the house is.
So, the more players that have an ownership claim to the house, the more items are dumped into the basket for all of us to sift through on the client side (one of the devs has stated “things like housing” are handled by the client; this was brought up during the ‘is NW client authorative’ questioning).
This also means the smaller homes would be less impacted because they, by design, only allow so many items to be placed; less items in the basket from each player owning a claim to the house. Plus those using T1/T2 homes are likely only using them for Trophy and Teleport and not placing a bunch of items to begin with.
In other mmo’s you can actually petition while in the game and a live rep will respond to your questions., it may take a day but they will track you down and give you an answer, and here we are 2021, a game owned by one of the wealthiest companies in the world and we are being completely ignored, for weeks. They seem to have time to read every one of our comments and then either approve and post it and or temporarily disable and enable our accounts but they cannot simply make the time to acknowledge our comments. Outright unprofesional and disrespectful.
Same issue. Teir 2 house in weavers fen. Seemed to happen the most for me when placing, moving or picking up an item model that has not been in the house before. Cannot repro 100%. Game will become unresponsive for a few moments, and occasionally just crash. I took a few screenshots today while decorating and did notice that my “Decorations 104/125” changed to 19/125 with every instance of the game becoming unresponsive.
It freezes for me inside and outside just as often.
Well house building is disabled now so i’m going to assume they’re working on it.
saying it comes down to hardware is like finding a needle in a haystack of the few people with working hardware. there are people from 1060s to 3080s having this issue with various CPU and Ram amounts.
its definitely a code issue considering how often people note the abnormal doubling of count.
guess what fellas - my house is back to a fabulous 41 points - with 75 everfall standing and 1350+ decoration score
oh and… yea my ‘b’ doesnt even work anymore - i cant even decorate my house and i’ve tried to close game and reopen - still doesnt work
my house has gone 1.2M → 339K → 790K → 41 → 338K → 779K → 41
WITHOUT ME CHANGING ANYTHING ; /rage
farming simulator 22 comes out in 5 days - it’s looking mighty appealing right about now
Decorating is disabled on purpose atm. We just hope it means they’re actually looking at fixing our issues.
Woooaaaah … Issue has been around for over a MONTH now & still no fix for this shit… So when are they replacing the DEV Team…
Before you go & say " well could you do a better job? " no… No I couldn’t. I am also NOT a DEVELOPER. 
I agree completely
Was hoping to see it fixed in the patch notes but alas
It’s been over a month… this is not an uncommon issue
As of Patch 1.1 (Into the Void) this appears to be fixed. I sat in Decoration Mode, with Show only owned items checked, for 15 minutes. No freezes or even a stutter.
REJOICE HOMEOWNERS! \o/
It was good for a few minutes. I placed a pumpkin and now i have a continuous item placed count changing and lockups. Says i have 151 item placed. not sure if that’s correct. Tried another house and it worked fine. house only had 2 items placed. Went to another house. This one has 8 items placed and was doing the continuous counting again and lockups. Tried hitting escape to get out of building mode and game closed. Very disappointed so i’m done for the nite.
Improvement, but still glitches out for me. At least they’re making progress. Before I couldn’t even teleport to my house without risking crashing to desktop. Now I at least have a few seconds it seems to exit house after teleporting… not ideal… not even really playable… but at least can work around now
Whelp…they dun fucked something up (again).
Now when in Decoration Mode sometimes the swirly (load indicator) will repeatedly show up like it does when you first switch to the mode. Took a good 1 minutes to finally stop.
…it’s like it couldn’t exactly figure out what items I had to place.
While this was happening my Decorations Placed spooled up and down from 101/215 to 77/215; it’s now stable at 101/215.
This might be what is/was causing the freezes in the first place if the menu was firing off the server query to see what furniture pieces I had to place. Only it was triggering the ‘loading indicator’.
This is still happening in my Windsward, Everfall and Ebonscale homes
I have same issue with 20k house in everfall (big house next to tradingpost). But in windsward 20k house works fine no issue there only everfall.
Any improvement since the patch?
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.
