Also, to assume that FSS will never have a problem with dupes or exploits is incredibly naive. What matters is how AGS responds. If you trust AGS to remove duped coins or items from the economy then why are “legacy” servers bad?
@Suliman is one of those people who thinks duped voidbent gear matters.
It’s amazing how a “thank you, AGS” can generate so much vitriol from trolls. If you guys hate AGS so much, why not just leave? I mean… I get that some of you obviously can only find enjoyment in being depressing, mean and immature towards others but there’s way better outlets than forums to do that in, I’m sure.
Regardless of all the “STFU with your happiness!” responses here, I’m still thankful for AGS giving us the FSS’s
Also… never once said the below so unsure what “you’re” smoking…
Secondly, how is any of what I said even remotely considered vitriolic or hatred? Also, I’m not replying because you praised AGS, I replied because you’re incorrect.
The people who were asking for FSS only wanted them because they left due to the bugs in the game and then felt left out. That’s all, stop making up other reasons that are easily disproven.
I’m not sure why you compare a 2 week server with a one year one.
Of course prices are less expensive on a fresh server, people start to farm gold…
I’m ok with dupers made some bad prices at start on Legacy but I’m pretty sure after one year prices are smooth now
Will see for FSS, if they survive over 6 month if prices still lower than Legacy.
Wrong. Larger severs have higher prices. This is because every player generates money every day at a predictable rate through running dungeons, killing mobs, completing quests etc. this money is created ex nihilo, and more is created than is removed through sinks…
This is the very definition of inflation.
More pople mean more money is created. And every day that goes by means more money is created. Therefore on higher pop servers or older servers there will be more money. When there is more money the goods on that server will cost more.
That is what the older largest severs have the highest prices.
I’m sure the gold duping had some effect, but I don’t think it anything compared to the raw amount of money created since… and that ignores the millions of gold which was removed from game when accounts were banned. In my old company we had like 10 people get banned and all their money evaporated.
and if you think there won’t be another duping scandal that will “ruin” your pristine FSS you are fooling yourself.
the only proof i see is that you do not understand what a healthy economy is.
of course prices on a new server will be lower. a much smaller total pool of gold has been generated in less than two weeks. prices inflate when the money supply increases.
the health of an economy is measured by how often gold changes hands. in the real world a huge chunk of this transfer happens between employers paying employees which doesn’t even exist in mmos which kind of makes discussion of economics irrelevant.
Wait till main companies will sit on main cities one month and simple players will get behind. Then again prices go up, and you cannot afford it because dont have settlement.
This is bad example, you compare price of scarab which is 5 time lower. But FFS has 10 days, Legacy 1 year. On FFS 98% cant craft, on legacy ~90% can. And difference in price is 2,8k gold xd if you include every data, and prices on FFS are higher than on legacy…
Tbh if u compare it … Nysa
Scarabs 2,8k, cards for luck trophy 30k …
Jupiter
Scarabs 900-1,1k, cards for luck trophy 13k …
Ori 1,2 Nysa, Ori Jupiter 1,4…
Gear prices … for basic resilent shirking same 5k-6k.
BIS Shirking Fort/ Freedom/Resilent Nysa 350k/ Jupiter 120k.
So in compare that FFS Jupiter has 10 days, Nysa 1 yea … answer to yourself…