FSS - Myrddin (Economy)

Agreed. I have said the same thing… the first time there is a new dupe are these people leaving the ffs as corrupted and tainted?

Probably.

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It’s amazing how a “thank you, AGS” can generate so much vitriol from trolls. If you guys hate AGS so much, why not just leave? I mean… I get that some of you obviously can only find enjoyment in being depressing, mean and immature towards others but there’s way better outlets than forums to do that in, I’m sure.

Regardless of all the “STFU with your happiness!” responses here, I’m still thankful for AGS giving us the FSS’s :slight_smile:

Also… never once said the below so unsure what “you’re” smoking…

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Just look at my post history man…

Secondly, how is any of what I said even remotely considered vitriolic or hatred? Also, I’m not replying because you praised AGS, I replied because you’re incorrect.

The people who were asking for FSS only wanted them because they left due to the bugs in the game and then felt left out. That’s all, stop making up other reasons that are easily disproven.

I was referring to everyone the people that were acting that way in this thread. They know who they are.

I get it, everyone… “Thou shalt not dare be nice to AGS or there shalt be consequences”.

All good. You guys win… How DARE I be optimistic and happy instead of downtrodden and pessimistic. :slight_smile:

More like realistic.

it’s literally the opposite of what you just wrote. High supply and low demand.

I’m not sure why you compare a 2 week server with a one year one.
Of course prices are less expensive on a fresh server, people start to farm gold…
I’m ok with dupers made some bad prices at start on Legacy but I’m pretty sure after one year prices are smooth now
Will see for FSS, if they survive over 6 month if prices still lower than Legacy.

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Do you know how shortsighted you sound? Enjoy, darling.

Wrong. Larger severs have higher prices. This is because every player generates money every day at a predictable rate through running dungeons, killing mobs, completing quests etc. this money is created ex nihilo, and more is created than is removed through sinks…

This is the very definition of inflation.

More pople mean more money is created. And every day that goes by means more money is created. Therefore on higher pop servers or older servers there will be more money. When there is more money the goods on that server will cost more.

That is what the older largest severs have the highest prices.

I’m sure the gold duping had some effect, but I don’t think it anything compared to the raw amount of money created since… and that ignores the millions of gold which was removed from game when accounts were banned. In my old company we had like 10 people get banned and all their money evaporated.

and if you think there won’t be another duping scandal that will “ruin” your pristine FSS you are fooling yourself.

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I got a resil/elemental aversion/freedom for like 20k.

Why are you asking for comparisons if you’re just going to inhale copium

the only proof i see is that you do not understand what a healthy economy is.

of course prices on a new server will be lower. a much smaller total pool of gold has been generated in less than two weeks. prices inflate when the money supply increases.

the health of an economy is measured by how often gold changes hands. in the real world a huge chunk of this transfer happens between employers paying employees which doesn’t even exist in mmos which kind of makes discussion of economics irrelevant.

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The precision engineering tools on the primordial server were going for 80k - on Delos I bought them for 9k.

I think prices reflect supply and demand rather than some gold duping from 12 months ago.

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Supply and Demand should really be taught in elementary school. Lower prices tell us nothing about the economy “thriving.”

Then please explain why on legacy server the iron hide costs only 3 cents. or why on legacy server asmodeum is cheaper than on FFS.

Your statement is at most half correct. The money supply has only inflationary influence on scarce goods.

Scarabs are cheap on FFS because many people make chest runs but there are few who use scarabs.

Asmo is cheaper on legacy because there are many people who can make it. On FFS there are only a few who can make it.

@Suliman why they are more expensive then on legacy?

Looks like your FFS economy are broken

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:smiley:

Wait till main companies will sit on main cities one month and simple players will get behind. Then again prices go up, and you cannot afford it because dont have settlement.

This is bad example, you compare price of scarab which is 5 time lower. But FFS has 10 days, Legacy 1 year. On FFS 98% cant craft, on legacy ~90% can. And difference in price is 2,8k gold xd if you include every data, and prices on FFS are higher than on legacy…

Tbh if u compare it … Nysa

Scarabs 2,8k, cards for luck trophy 30k …
Jupiter
Scarabs 900-1,1k, cards for luck trophy 13k …
Ori 1,2 Nysa, Ori Jupiter 1,4…
Gear prices … for basic resilent shirking same 5k-6k.
BIS Shirking Fort/ Freedom/Resilent Nysa 350k/ Jupiter 120k.
So in compare that FFS Jupiter has 10 days, Nysa 1 yea … answer to yourself…

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Yeah, it’s like 3/4ths correct. Money supply is equally a function of supply and demand. You’re both more correct than wrong.

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I so wish it was. I’d be way more rich than I am. Only sitting at 30k currently, lol.