Full loot PvP and gear that breaks

Of course I’m exampling the very successful “Albion Online”, which is thriving today. It’s much more exciting and heart pumping when there is actual risk and reward in PvP.
I’m already bored of killing people, because it doesn’t mean anything when they die, or when I die. That’s the “meh” part…
But this is beside the point. What will be the point of having all these wonderful resources and crafts, when they will have no use once you hit endgame?

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But Albion online is build around these features. Like bringing stuff from one town to a full loot area town to make massive income.

In Ablion in these zones u either got groups or just chars that are built for speed and running away like little p****. So i dont see that working in New World, u will only be able to do something in these areas when u got a group, or u even got guilds running with farm trains through the map.

Exactly. Explain why this cant happen in New World?

No !

EveOnline and Albion does that already. Let us have some peace and quiet please.

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No problem, because Albion was built around it, everybody knew it will be that way.

U wanna force people to play such mechanics even tho the probably dont want to. That is why i came up with the toggle high risk system, that would be possible to atleast partially restore the endgame economy like u intend to with ur suggestion without screwing everyone that just dont wanna be forced to play in these zones, when they for example dont really play with groups/guilds or just dont wanna join a mindless zerg train to farm.

Some people just wanna enjoy the game and the journey without stressy pvp zones u need to farm at one point.

So the simple reason is nobody signed up for that mechanic u want here :smiley:

By all means do request a new server where you are perma-flagged for PvP. You will have my full support…

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When you die all your gear loses durability, it ain’t much but it works, also i’m pretty sure players drop loot (just don’t think it’s specifically their loot)

This game was actually built for that and it shows lol.

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yeah, the game was actually intented to be pvp-full loot with pvp scaling /staggering system, unfortunately, they changed that, but didn’t changed the economy to reflect it

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So far most of the people replying here are ignoring that I’m suggesting that these mechanics occur in specific zones/areas. Not the entire map…
Having played every MMO since 1998, a game with no meaningful PvP and no market economy will get very boring quickly, for me.

Yeah, the market as it is now seems very broken. I would suggest that the equipment cant be repaired or only a few times with lesser duration everytime, so it wears down and breaks over time. So you have a continuous flow of equipment. Also mobs should drop only base equipment (the white/grey ones) and consumables like potions should also be craftable only. The Dungeons can then drop crafting materials for the premium equipment and not the equip it self.

Damn imagine you grind days or weeks for one axe and it just breaks and is unrepairable :joy:
Maybe Pickaxes and this staff should break, and also lower tier Armor and weapons, until blue items. But I won´t make the legendary stuff breakable

No one will flag if they drop their gear on death. There simply will not be world pvp anymore.

That’s why you farm resources and craft gear sets as backup. It keeps resources meaningful. You haven’t played full loot mmo before? They thrive.

Here’s exactly how that goes.

  1. You gear up and set out to the end game area to collect your material for end game items
  2. after an hour of mining, you head back home, only to be jumped on by 5 dudes in a discord call, lose all your materials AND your gear.
  3. You figure it was bad luck and go out again
  4. You die again and now you have no spare gear
  5. “fine”, you say, and go out naked. If you have no gear, you have nothing to lose
  6. after two more hours of mining, you head back home with a full inventory of loot, only to be one shot by a musket sniper in a bush because you have no gear on and no defenses.
  7. You log out and uninstall

This is the fate of every full loot mmo. In fact, that was the case in alpha in THIS game, where there was full loot. Nakeds everywhere.

It’s real easy to fantasize about being the big dick chad killing everyone and taking their loot. It’s harder to imagine the reality that you are going to get jumped by timmy and his 9 friends.

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OK, this is your first MMO Garstiger?

I can see now that this game is purely designed for new generation gamers who want to clutch their possessions without the thought of ever having to farm resources for MORE GEAR.

It’s a damn shame that gaming is going backwards, or at least, isn’t progressing.
Welcome to “New World of Warcraft”

To Dustbone’s comment. That’s the typical step-by-step procedure of a maladaptive potato gamer. Games like these thrive on players adapting to these situations and teambuilding to overcome them.
Look at Albion online, just log in and look at all the thousands of people thriving in a full loot MMO - it’s evidence that your imagination isn’t helping you here.

Don’t take my word for it. You can experiment with this concept yourself and see if you would enjoy it. I challenge you to play by your own suggestion.

Here are the rules;

  • You must be flagged at all times
  • If you die, you delete everything you’re wearing and everything in your inventory.

Since full drop isn’t in the game,we’re going to simulate it. Every time you die, delete everything and start over.

See how long you have fun. Report back with your findings. Matter of fact that could bea fun video series. Simulated full loot pvp.

No those aren’t the conditions I’m proposing and No I don’t need to experiment. I’ve played every MMO since 1998.

Once again for all the people who can’t read.

You make SOME zones full loot pvp drop - containing resources for level 60.
I’m NOT proposing the whole map becomes full loot pvp.

Fine. You must be flagged in Everfall. That’s the full loot zone.
If you aren’t even willing to play by the rules you want implemented in the game, why would they be

Anyway, I’m unsubscribing from this forum post and stepping away from the game.
I don’t need another sleepy grind where PvP isn’t meaningful and there is no economy for its resources, we have a plethora of these.

Take care o/