FULLY voiced quests

Please give is FULLY voiced quests.
It was like that inntje beginning but at higher levels or sidequests suddenly only have partially voiced or even not voiced at all.
Pleeeaaasee don’t be cheap on this. Many of us really appreciate good fully voiced quests.:heart:

For the love of Aeternum please have every quest voice acted!!!

How about the pages!!! When you find a page please have a single narrator voice then on collection!!! This is where all the lore is and I guarantee 90% or more of your player base does NOT read them. But we’d love to have them read to us while counting to play!!!

You have no damn cuts scenes in your main story or expeditions… Why…

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“Alexa, tell my to loot chests, kill a certain mob or gather some resources pls”

Yeah, the notes are such a waste. I feel really sorry for the person who wrote them, but I’ve red maybe 4-5 in first 2h of play :frowning: Then It just sems… empty. I do not know, maybe adding some climatic sketches would do the trick.

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Game has been this way since launch…Voice over for all quests is intermittent and broken. AGS - just bringing this to your attention …would be nice if quest voice over worked and did not stop after first sentence.

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Here is a better idea - fully voiced Town board quests !
I want townboard to scream at me when i come close " WHERE U GOING CITIZEN, WE NEED 20 turkeys killed right now or no Arcana tier 5 for you , loser ! "

I like this idea. But each town has to have its own personality.

I feel like your army sergeant voice would be good for Brightwood, but Mourningdale would have a more sinister, slimey voice that whispers in your ear, “Ssssslay ssssome turkeys and you will be …rewarded”.

And maybe Monarch’s Bluff would be all like, “Arrr! Truss me some turkeys or you’ll walk the plant, me hearty!”

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