Fundamental Game Design Question: How can minority factions succeed?

So I have a very basic question about how New World is supposed to work: if you are in a minority faction, how can you possibly win a war?

tldr: I came from Rosetau, and before we were forcibly evicted we had a balanced server - with each of the factions holding even amounts of territory. This meant wars were fun, and people worked together. With the scrape and dump into Yaxche my faction holds 1 territory and stands no chance of gaining a second. That means everything is expensive, no source of income, and constant beatdowns which make the game very un-fun.

My question is: if you are the minority in the number of players, how can you possibly succeed? If you can’t muster people, you can’t fight, and you will remain at a disadvantage. Is the point that everyone should just switch to the dominant faction? (In which case why even bother having 3 factions?)

Even more tldr; The faction system is broken. Before Rosetau balanced out we had waves of dominant factions which would take over, then get angry because they had no one to fight and then leave. That was fine, because it left behind the people who were in it for the long run and were interested in playing (not just dominating).

I suspect the right answer is to switch factions if I want to stay on Yaxche, or switch to a new server. And that amounts to poorly thought out game design.

If I’m missing something obvious, please let me know.

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I am in the same boat

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Our faction is about to lose it’s last Yaxche territory. There is no coming back - the server merge made it utterly untenable for green to hold any territory at all. It’s rather too bad that I have to leave behind all the people from Rosetau who became friends, but apparently “those in charge” don’t value server balance or player dedication.

I don’t play to “win”, I play to “have fun”. I’m guessing New World doesn’t favor the latter.

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They can’t.

AGS loves to pump rewards to those already dominating.

The rich get everything. The rest get nothing.

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More excellent news - server transfers are disabled for now with no ETA for when they will be enabled again. So even switching worlds isn’t an option any more.

-1 to active player population.

I always choose the minority faction. Because, it gives they greatest opportunities to fight. Larger factions mean that you particpate less in wars.

So, what is needed is leadership that provides vision and tactics. Someone to organize around.

If you have that, then you can develop a core group of pvp’ers that will win wars.

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I wouldn’t give up too fast on the minority faction. There will be companies on the other factions that didn’t get a prime territory and now can’t declare war against a company on their own faction. These companies might switch over to weaker faction.

Collusion

Minority factions should work together to fight or defend against the strongest faction or the weakest faction should seek aid from the strongest faction.

On my server Green had literally 0 territory for weeks, and my faction orange which owns a majority of the territory helped green gain territory against purple. This can be done by coordinating wars at the same time forcing a single faction to have to attack and defend multiple locations, making them weaker overall. The strongest faction can also work to help gear up the weakest faction, making it easier for the weakest faction to get strong enough to defend themselves. Likewise people can just flag for PvP and kill anyone flagged they see of the faction they are trying to prevent from keeping territory. Over time you will drain peoples income through repairs.

If your faction has little to nothing, maybe think about getting some help to even things out. Typically whomever owns the central territories is going to be the strongest and richest and therefore makes enough income through taxes to aid whom ever they want in order to have satisfying wars.

So…the solution is beg the chad faction ? nice game mechanics there . Thats like goverment telling you to go beg the rich if you are unemployed instead of thinking for solutions how to get more jobs to the market . AGS needs to give underdog tools to succeed on their own , period , and instead they made wars now like 90 % win on defence…so god forbid Everfall / WW money printing machines wuld switch hands in those months of bs tax abuse . That made the gap even wider .

What happens in reality for now - underdog faction gives up , 1-2 companies leave the server to join more balanced servers , game over. Dead server .

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Considering you cant switch servers, you have to actually use your brain if you are an underdog it is for a reason. Don’t want to be an underdog then do something about it, that’s life.

Don’t want to ask for help, sure then just beat them. No faction can defend all their territory from invasions. Even if you guys declared war on multiple territories and just decided to only invade 1, that is an advantage for your faction. Tired of the chads getting richer, then stop giving them your money… Hoard your region specific resources to make things harder for them to get. Gank them when their doing their flagged open world activities, there’s a reason prone hides your name. There are tons of options out there for under dogs that have a brain. Life doesn’t give you concessions, don’t expect any here either…

Wow , NW is just like life indeed , thanks for opening my eyes , It is a fking game , a game that is not fun at all if you are underdog which is a lot of ppl and thats is one of the reasons game bleeding players each week (another bottom reached this week btw ) And you coming with your Paris Hilton style " just stop being poor " advice

SO new world is jst the old world with more steps.

You are mistaken. Being the “Chads” is just as much un-fun as being the underdog nobodies who cant win a single invasion because they have 0 experience in PvP, have 0 PvP gear, and 0 coordination with their faction. Wars are 2 way streets, and for anyone to have fun in them, it requires both sides to put up a fight. It is why on my server the “chads” help maintain a balance so that all invasions are fun.

Realistically people throw wars all the time, essentially giving territory to people for free just so that the war component of this game actually stays engaging and fun.

You are asking for something that is impossible to give. What exactly do you want, for defenders to have to work x2 harder to keep their territory and attackers to have to work x2 less harder to get territory because their so weak.

How exactly do you determine “underdog” and how as a game mechanic would you benefit them. Like give the faction with the least territory and a handicap so they stand a chance in PvP, how is that fair. Everyone was on equal standing at the start, it is not the chads fault if your faction sucks.

The rich only get richer if the peasants are dumb enough to keep giving them their money. Clearly you are one of them if you are still complaining about the chads bleeding you dry. Just move your crap elsewhere. Stop selling stuff in their land, stop buying stuff from them. If my guild is raking in millions or more gold a week through taxes in our city, the only way that is going to stop is if players like you stop giving it to us.

Especially with the new update coming out, there is tons of opportunities to get a leg up on the market, hoard items, and resell post update, which all the chads are going to want. How about instead of just begging for handicaps from AGS you at least come up with a solid solution.

You dont get my point , on some servers chads do that , on others they dont . Game design shouldnt leave so much in player hands . there should be a system that helps a faction attack if they are struggling faction , instead the game heavily favors those who already are dominating in all aspects .

Sure man , just like you said , liek in real life , if i dont wanna pay to McDonalds i prolly should go into the woods and start hunting ye ? Than build my own Fast Food empire.

Also how about " i " ( dunno why u think i am still playing , but ok ) , give you 300 coins and u for some reason get 3000 for my home ? fair right ?

I would honestly just be happy if attack and defense in war were more equal. You have to not only be better to win, you have to be A LOT better to win on attack. Defenders should not spawn on points, they should spawn in base. Less OP factions would have a chance that way.

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IMO any system that somehow benefits the minority faction and aids them in taking territory from those clearly better and stronger than them is bad. The strongest faction has to work hard enough to defend and maintain ownership of their own land, dealing with multiple war times all the time. They have to gear up appropriately, manage their strongest players, and so on. It is a lot of work.

Why should some nobodies be able to swoop in and win land just because they are the “minority”. What is to stop people from switching factions, shifting the minority around, and so on, abusing such a mechanic.

The game favors the faction that the player base supports the most. The chads are where they are because the player base as a whole on their server supported them and contributed to their power, intentionally or not. Taxes dictate who the chads are, and if you want that to change your faction, and the runner up need to do something about that. It is very easy to dethrone the chads if you simply work together to not fund them and give them the income they need to keep gearing up and making their players stronger. Winning fights, reducing the level of craft related stuff in territories, it all contributes to weakening a city and faction. There is a reason there is 3 factions, and not 2, it means that if the other 2 work together there is never a faction that can be chad forever.

Its not the chads fault if you guys would rather work alone and selfishly to try and get to the top.

ok i have to stop arguing with you , just keep working hard man , u clearly winning at this game , keep working hard till population drops to 50 k , which is prolly next week.

Indeed man , those sad fucks better sit there in dirt and bang their heads at point A / B / C while u show them who is boss , i am sure they will stay and do that for months while buying costumes to keep the game up for you

Take a look around man. How often do you see people complaining about this issue. Very little, in fact. Maybe this is more of a You issue, than a game issue. Any competent players realize what they need to do. This is a player driven game, with a player driven economy, and player driven politics. It is literally no different than any other faction based PvP game, like WoW or Albion Online.

You are literally playing the wrong game and should quit right now, and no one will care if you do, if this is considered a problem for you. You don’t see the Alliance members crying in a 99% horde server that they need help from Blizzard to make the game easier for them. You don’t see players in Albion begging for help because their entire server is nothing under the feet of a single guild running trains on noobs across the Black Zone territories.

The only people who will be quitting this game are those who should never have started playing the game to begin with because clearly they did not read what kind of game it is before hand.

Aha , keep telling urself that , U didnt answer me how is 300 coins from a player turning into 3000 coins for Everfall / WW company is fair , which player was so economically gifted that this magic happened ?

well , NW is a good example than of what a game turns into if you let ppl like you do pOliTiCs n eConOmiCs .