Game audio Bug (Object integration issues)

So, there is a bug with audio, and processes in general, the game itself if force closed will not close down other segments of the game such as audio, this usually is due to no interruption checks in the code. You can replicate this issue with alt+f4.

If you run into this issue, open task manager, find the new world process that is still running (this is the audio), and close it. If you force stop it, the game will no longer be registered as running for steam and you can resume.

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