Gathering bots have completely DESTROYED my small server's economy

If Amazon allowed refunds this game would either be closed down or fixed. Since they don’t they really don’t care. They got our money

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I expected this with the tax system from the start. Why even have gold farmers all they need to do is own the cities and sell gold that way. I suspect every server will be owned by these bots in the end.

Doesn’t it work as intended, mindlessly running around in low-level zones after gather ing resources at the appropriate level zones… I mean what the fuk should anyone above 40 need to gather copious amounts of iron ore in 1-30 zones?

I do like the gathering system but when you have to spend more time in low lvl zones then your own it is just insane…

edit apperently i was to harsh…

I’m not sure if we are playing the same game but to craft 10 orichalcum ingots you need 356 iron ore. If you look at any of the available resource maps, you will notice that iron ore density is highest in low level areas.

So instead of insulting people who want to gather effectively in a given time frame (and relatively safely at the same time), perhaps it would be worth trying to pinpoint the reasoning behind why they are doing it.

None of us runs for iron in low level areas to spite lower level players. It simply would be illogical to do it in any other place.

Either i get 2k iron ore before breakfast while mobs pretty much ignore me or i have to fight off hordes of enemies to get 500 ore in the same time.

Please tell me i’m doing it wrong.
Please insult people who had their routes figured out since beta a bit more.

Also, it does work as intended. This is how nodes are spawned, they are there to be gathered, low tier resources are needed until endgame in biggest quantities.

Whether it’s a good system and map is up for debate but currently, this is what all of us have to do to be able to craft anything past Flint items.

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DO NOT WORRY*

AGS have alliwes pve players to be flagged if they wanna stay relevant in the play style they like.

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I’m gatherer since day 1 and even since alpha I can say the most efficient and stable income is gathering a low mats in low area cuz there a ton of nodes there. You need luck to mining orichalcum otherwise you waste your time even if your luck is high mining orichalcum is gamble and too many people camping for it. Starmetal also the same too few and too many people(or bot) faming it.
BTW, how do you know if it doesn’t work as intended?

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the bots are irritatingly competing for resources. the devs not responding to cheating reports and actually banning the bots we see day after day is infuriating. when we catch the bots and get them banned, the economics of bot gold farming break down and they stop.

I feel you mate, I personally reported a lot of bots myself, and I think some of them are banned. How did you report them? Because if you did IN GAME, it doesn’t work.

THis is the only way to really report bots:

Oh, is that why I found so many cheap iron ore on the trade post? I bought it for so cheap I thought someone had mistyped. But now i realize I probably bought it from a bot.

Yes, but why do you have to get 2-3 times the material from a low level zone, which takes the “same” amount of time as gathering higher lvl materials.

Further more by going to low lvl areas you will not get the chance to loot better droppes by mobs your own lvl.

Further further more with the pvp-flag-gathering-luck-bonus, why should any low level be playing with pvp-flag on when they just gonna get steamrolled over by a much higher lvl player…

A solution to this is to have blended resource on higher levels areas or increase the amount of usable mats a high lvl player can produce at a refining station…

I can add that unfortunately i play on a server which apparently do not have any bot… iron ore and raw hide is expensive as ¤#%"¤ but there are node to go around for everybody so that is a plus :stuck_out_tongue:

Yes, the layout of nodes and design of crafting system might be improved. Insulting people who play the game the way it is designed to be played is not warranted here in my opinion.

AGS doesn’t target bots individually based on reports. The ‘Report Bot’ thing is there to make you feel like you’re helping. AGS (like all mmo devs, really) relies entirely on their bot detection algorithm to locate and ban bots. And it doesn’t work.

I’ve never seen a bot in the game (that I would know). How do you recognize them? Are there certain behaviors they exhibit? Granted, I’m a lower level gatherer, but I do a lot of gathering, so I’m wondering if I’ve just been assuming bots are actual players and not being the wiser.

I am curious, is it even economical to run a bot under such circumstances?

You need an investment in a machine that is capable of running the game. Electricity etc. Then you need to make sure the resource sells, in order to have any gold. Then any chance to recoup that must be done by selling it on another platform for a pittance. I just can’t math it up.

Actually I think this behaviour lands on player hands.
If u own a company/guild speak with ur members explaining the situation ( in case they are not awared) and prevent em from buying for such a low price since it will affect em somehow in a close future.
Literally its impossible to fight bot’s army at a 100% success, they always find another way to keep cheating.

Holy shit we’ve reached the point where people are defending bots as a good thing.

Pack it in everyone, holy shit my sides.

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They are usually factionless and wearing starter gear. they run from one node to the next and dont respond to anything you do. It’s actually pretty effective to follow them around but 50% of the time theyll get to the resource before you unless you have light armor on and can roll there :sweat_smile:

There are a few signs that raise gathering bot flags:

  • Usually naked or in starter gear (not always),
  • usually named something along the lines of MRAJ0997 (not always).
  • Usually factionless (not always).
  • Usually using flint tools instead of whatever is appropriate for their level (not always).

Simply fulfilling all of the above criteria doesn’t automatically mean it’s a bot, though. The real way to tell if something is a bot is to just watch how it behaves for 20 seconds.

Bots move from node to node in a very waypoint-like faction, and pause to attempt to gather regardless of whether or not a resource is there.

For example, you can see logging bots move from tree stump to tree stump and attempt to chop down non-existent trees in areas where the trees have already been chopped. Mote bots will attempt to harvest lifebloom stems that aren’t there. And so on.

Good to know. Thanks for the information.