Gathering Gear Rework

Hello AGS and family,

Could we see a rework on gathering gear to provide an additional perk to make them more worthwhile to equip?

For example, a random green can roll 5% Logging luck, and be equivalent to a Lumberjack Shirt at max roll.

I propose all named gathering gear (Harvesters, Lumberjack, Miners, Skinning) gain a 2nd random perk such as:

  • Yield Increase
  • Experience Increase
  • Second primary stat

Perhaps, even make a legendary version of each max rolled item to include

  • Luck
  • Yield
  • Experience
  • Up to two primary stats

Fishing can stay the same (but perhaps be able to roll legendary as well).

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.