I’m looking for some clarification between the Gathering Luck, Global Luck, and Luck with how it is translated into bonus luck.
Back on November 21st 2021, @Luxendra posted: [Dev Blog] Update on Current Issues #2 in which it states:
For instance, let’s the roll range on regular tree is 100,000 (because it is!), but somewhere above that range, say 105,000, is a chance to get a fish (trees don’t drop fish, this is just an example). When you chop down that tree with unmodified luck, you have a 0% chance to get a fish. But if your luck was modified by say, 10,000, your roll range increases from 0-100,000 to 10,000-110,000, which gives you a (roughly) 5% chance to get that fish when you chop down the tree.
So, based upon that statement, I thought it would be safe to assume, that Gathering Luck would be 1% = 1000 Gathering Luck.
Except, in the latest [Dev Blog] Luck FAQ it states:
Luck in New World is a complex system that is not as simple as a 0-100% percent of getting a specific item. We don’t use percentages in our data notation; instead, we use integer-based roll ranges to apply probability weights to the chances of a specific thing dropping. Those integers are converted to percentages when communicating in-game luck benefits from items. For example, 1% equals 100 bonus luck to a roll.
Which states 1% = 100 bonus luck.
The part I am confused about then is, if I have a 600 GS Harvester Hat with 5% Harvesting Luck. What exactly do I have? Because in the first example provided it would mean I have 5000 Gathering Luck (Dedicated to Harvesting only), but with the second example I would have 500 Gathering Luck (Dedicated to Harvesting only).
Additionally; lets use “Spicy Steak Pie” which provides the player with 2000 Harvesting Luck as it states in the item description. Why doesn’t this just state 20% Harvesting luck if it’s based upon the 100 bonus, or 2% if its 1000 bonus? I’ve found it odd that this has never been updated on the English clients of the game. (For those who don’t know, non-English clients just state a “small increase” or “moderate increase” to luck for food items.)
Am I missing something here?
Side note; there are plenty of places that have stated 1% = 100 already. Another example from a website that is now archived bravenw.info
At the end of the day, 1% of 100k is 1,000, so I am having a hard time converting 1% to 100 from 100k.