Okay, a start… but just increase the max/total amount to at least 25… or even more and consider lowering the price if more than 10 slots are purchased.
Please add the functions that the weapon skills and attributes can be saved per storage slot.
If the attribute respec cost is still gold on the live servers, please change it to Azoth.
There are several reasons why it is not ideal for attribute respecs in New World to cost gold and not azoth.
Firstly, it limits player flexibility in choosing their role. If a player can play multiple roles and needs to switch to a different for maybe only 1 mutation run, the cost of respeccing could be prohibitively expensive, making them reluctant to do so. This results in a shortage of tanks or healers, for example, when players are reluctant to respec due to the cost. This could negatively impact the gameplay experience for everyone involved.
Secondly, it can create a barrier for players to try out different playstyles. If a player is curious about a different attribute tree or wants to experiment with a different build, the cost of respeccing could prevent them from doing so. This limits the potential for players to explore and enjoy the game in different ways, ultimately leading to a less engaging and varied gameplay experience.
Lastly, the cost of respecs could create a significant burden for players participating in different activities, such as PvP arenas or OPR. If a player wants to switch roles or experiment with different builds before entering these activities, they would need to spend a significant amount of gold to do so. This could create a financial barrier for players who want to participate in these activities more frequently, leading to a less active and engaged player base.
In conclusion, to not change the cost for attribute respecs in New World can negatively impact the game’s gameplay experience and limit player flexibility and experimentation. Instead, it would be better to allow players to freely respec their attributes, without any cost (maybe azoth), to encourage a more diverse and engaging gameplay experience.
VERY important stuff, mostly only care about adding attributes and skill tree within the gearset. That is what we asked for, expected it for free. Instead given less for a price.
100% agree that Gear set storages should include attributes and weapon skills (at least weapon skills please)
200g cost for attribute respec feels awful - as a tank, my daily expeditions cost 400g in respec cost in the best case, while DD I am running with never has to do it (we do OPRs and Expeditions daily). Also, if you want to try a new weapon or a piece of gear that has different stats - you need to pay 200g to respec.
When you have over 100k gold it does matter at all. If my company is running low i will just give them money so no its dumb, just let it be free no one cares about 200 gold.
They need to let us have unlimited amount of Gearset storage, what’s it matter to them if i have 5 or 50. But with all the sets in the game, yes please increase the number. I have 9 already and its not event a 1/3 of what I need.
Yes, it’s really awful. Nine gear sets just aren’t enough, and now there’s yet another rotation coming in a few hours. That means we have to delete the old sets, create new ones, and search for everything all over again… it’s a real pain.
Why not just increase the number of sets, make them searchable and filterable, and call it a day? As suggested before, instead of increasing the number of gear sets, they could create boxes that could be placed in houses. It would make things much easier.
And don’t forget about attributes and skill trees! They should definitely be improved as well.
I believe they have a backend problem. Why do i believe this? It makes 0 sense to limit the gearsets, especially after its paid for. Not sure how they can not manage to store gear for A FRACTION of the player base they expected to have. Therefor, im forced to believe they dont have the data storage capabilities.