General BugList for Blunderbuss
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What is your character name in New World: iDarkStar
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What server/world did you experience your issue on: Maramma
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Describe the issue you are experiencing:BB issues
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Is this a bug or an exploit: bugs(?)
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(if a bug) How did the issue effect your gameplay: clunky use
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(if a bug) Were you able to recover from the issue: yes.
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(if a bug) Please include a screenshot or video of the issue that you have experienced: I don’t have anything but I can compile in the future if devs ask.
They are pretty identifiable without media. -
What are the steps to reproduce the issue as you experienced:
Sometimes you can fire before your gun is down after shrapnel blast and you shoot in the air as your gun is coming down.
If you are too close to your target the Barrel technically clips through the enemy and shoots behind them as your barrel is registered as behind the target. Bullet start path should start from more inside the player and be visible at the barrel.
Reload animation should pause and continue rather than completely restart on dodge/stagger.
I believe desync and ammo UI Tooltip is fixed on PTR, cannot confirm.
Idk if it’s intended but you can shoot, shrapnel blast then shoot again waaayyy faster than when zoomed in compared to hipfire. I feel like it should be the same speed while aimed in or not.
The cross hair can glitch into the normal cross hair for melee weapons sometimes when you are in intense combat and switching weapons. I’m not sure how it occurs but I assume it has to do with hitting an ability and queueing to switch to BB so the cross hair doesn’t change.