Hey AGS, I have a few ideas for game content feedback/quality-of-life changes that I think would be helpful to add. Some of these I’m pretty sure have been on the forums before, so I may just be rehashing some ideas:
-
A “closet” where you can put your crafting gear in a town and then the crafting benefits apply while you’re in that town, so you don’t have to equip them every time. Could be done through a tab on the storage or a furniture piece, could be a paid for feature too.
-
I have a few points on storage changes. I think that there should at least be the ability to add comments to the names, so I can have Windsward - “Food”. Otherwise, I think it would be cool to have the ability to choose to have a universal storage once you get all of the towns/outposts unlocked.
-
Allow to have more than 5 trophies in your house, then be able to just select the 5 you want to use as your active buffs from the Bio page.
-
Make dungeon sets have a chance to roll to your specs. For example, if you have 300+ strength then a mutated Tempest has a chance to drop Wizened gear as strength. And that drop percent can increase with the higher mutation.
-
There are a few areas in the map that are far from waypoints. It would be nice to increase the speed bonus on roads, or possibly bring Zephyr Cakes into the main game.
-
Add an auto-eat feature on food upon expiring or close to expiring buffs. For example, if you are within 1min of your food buff expiring, then as long as your out-of-combat you auto-eat food to make sure the buff stays up.
-
Expand crafting to add if you want BoP/only for yourself, then give better odds of crafting legendary items.
-
Make daily solo trials on bosses that are solo on the map. For example, two that I can think of are Boatswain Benjamin (can scale for lvl 60) and Apophis the Uncreator. Make bosses like them into daily solo trials and make the daily drop something like 100 Umbral Shards, a Gypsum Orb, and an item drop. Then also have a weekly leaderboard on who kills them the quickest and the top 10 get a bonus reward.