Genesis unplayable

Buffing the dungeons making them almost impossible for an experienced team of maxed 625 players a few weeks short of another MAJOR change to armor is short sighted and stupid.

How do I really feel? Knowing there is another HUGE change coming to armor in the very near future means it is no longer makes sense to play.

Thanks Devs - FAIL

what is the problem?

I just took gold on two m10s and I didn’t feel anything different.

What’s happening on your server?

Castle of Steel server - Last rotation of Genesis they changed Genesis (including the mutatation) the day after it came out. Since then, killing the Caretaker is insanely difficult. IF you do beat it - the Blighted Greens keeper flakes out transporting randomly LONG distances across the area sometimes disappearing from sight completely for a second or two. It’s pretty F’d. Everyone worked really hard to level up equipment, learn the fights and become proficient and now they are almost impossible for casual players to complete. I didn’t even start to talk about last week’s rotation of Depths. I couldn’t even get anyone to TRY to do an M10 because it was so impossible. Many others refused to run Tempest because “its too long”. Really ruining the game - I’m down for it to be more challenging but not to the point one is unable to get seasoned players to participate. FAIL

Ye saw that aswell. Happens when there is only melee and close healer. When he throws the rocks he teleports away.

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