Getting mutation groups together is a joke. I should also not be forced as a PvP enjoyer to run PvE just for upgrades

No. Run mutations, get real good at it. Invest time into your gear like everyone else does. Just like you do for casualmode pvp :joy:

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If you say that you done 25 x m10 in 2 day then what is the point of increase reward for pvp?

Because nobody should be FORCED to play PVE if they want to play PVP.

PVP Rewards should be equivalent to the PVE counterparts.

There is literally no reason for PVP rewards to be this bad.

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Very low effort argument here.
If you just ate an apple why do you say you don’t like oranges?

I understand your problem

The solution would have to be some sort of “limitless no shard mutation”.
As long as it’s limited, people will attempt to do the hardest runs they can, which gives them the highest reward.

Maybe we could define that up to hard (m1-m5) groups could have 1 “carry slot”. The person in the carry slot doesn’t expend an entry but gets no shards out of the run.

That’s not me, that’s AGS. And ofcourse they say “f you for not playing the content we put so many hours in development”.
Btw “huge playerbase” is a boring overstatement. There are no official numbers to support it. Another gaslighting pvp shill :man_shrugging:t4:

Who can even get into that many OPR’s a day… most servers are dead and your lucky if one OPR pops a day.

Toxics said he can get 120k shard on 2 day and then suggest increase reward for Pvp? Whats the logic here if you say that you get 120k in 2 day and complaint about 1k shard on pvp? I think the one that is to faul to read all the comment should eat organe here

The difference between 600gs and 625 for pvp, is 2-5% damage reduction (depending on armor class) and 10 stat points.

YOU DO NOT NEED 625 FOR PVP! ITS JUST COPE! PLAY BETTER!

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Sadly I disagree.

Why must the experienced player “CARRY” you and similar people when you just won’t learn the basics of dungeon warfare?

I personally drop down a few levels just to get a dungeon run but after 25 minutes players leave because it’s too hard for them.

So please explain why my time must be wasted in order to carry you when in all likelyhood you will leave?

Short answer, no experienced player should be forced to assist the lower level. Voluntary assistance works. Leave it alone.

The dungeons are hard for a reason. Put in the hours like I and many others have did in order to succeed.

dont think you read the sentiment.
No one needs to carry “US” PvP’ers, we know the mechanics better than other players considering PVP is harder.
The fact that getting a group together unless you have a premade or a very specific ward set which in itself is a vicious cycle of doing PVE just so we can get shards is the problem.

Just get to m10 and rethink it

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Some of you guys do indeed get carried. Others like you still think “Elitism within PVP” yet here you are crying.

Getting a variety of Armour with suitable wards shouldn’t be an issue for heroes like yourself.

Personally I have few issues in getting into a dungeon.

The guy (MMoo) above this post is an exemplary example of a player running high end dungeons but doesn’t often ask for warded, gemmed sets etc…

Find the right players among your PVP mates and I am sure you will easily succeed.

this thread is evidence that pve is a bit too much for some players to handle.

PvP’ers should just quit. Refuse to login or buy anything. Give the PvE praisers what they want, and also give AGS what they want apparently.
They’re obviously not gonna change how it is anymore
I’d love to see my server without pvp’ers, since these are literally the only people in Windsward
As PvPer you cannot enjoy the game. And as someone above said, pve in this game is no struggle for any pvp’er lol. You’d be insane to belive pvp’ers are casual players when it comes to mechanics. You probably don’t even know the cd’s of more than 2jobs and think you’re decent.

Moved back to FFXIV for actual challenging pve content
Not my pic, but I’m in a similar place atm.
This are wipes from a group that already queued as a clear group where everybody “knows” the mechanics and has probably wiped 300-500times prior in learn/progress groups.
DmQMrvu

That’s entertaining pve. Not gearing up to 625 which is the true struggle when it comes to m10 runs.

2-5% damage reduction is huge , specially if you want to join wars.

Thre real question is ; why would I artificially handycap myself at 600 instead of going to 625?
Why would any compain take a 600 over a 625 to a war?

They made a gear system , and you should be able to get rewards regardless of what mode you’re playing.

Hey @Toxic-CZ , pvp is endgame of this game. Pve is easy at m10. One ward gear took like 1 week of mu to lv and all ward for m10 took only 1 week. And from pve you farm pvp gear related. It’s like you want 1 week full 625 than later people think " This game is to boring all to fast" Then you quit. This game Pve is to easy compare to pvp. You said you get 120k shard in 2 day that’s about 2 pvp set omg and now you complain about pvp reward about 1-2 k shard?. Everyone is a pvper after endgame there is nothing more to do if you know what i say. Endgame is pvp but it reward more for people who put a lot effort to it and not for somebody whose play this game like 1 week full gear and quit. Good luck

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Thats not an excuse.
People are mad because there is no content.
I can tell by your text that english is not your main language , so maybe you misunderstood what I said.
If some people want to play exclusively PVP they should be able to.
Nobody who is hardcore PVPer is complaining about PVE content being hard.
They are complaining because they are being forced to do it.

To @Toxic-CZ , why should the game force people to do it?. I deal like 100 k + damage in arena with 600 gear. Pvp is about skill and not your gear. At a only pvper you should know it. Nobody force anyone to do anything. It’s just people that want it fast without effort. Maybe you would reconsider to play moba, balance fir everyone like lol. It’s just my opinion

lol i do m10s in my PVP gear with runeglass gems. aint nobody got time to waste on ward gear.
Like i said, most pvers dont understand the game anyway so they request ward runs. Pvers on my server know me, they dont even ask for ward gear because i rarely die unless its from some explosion knocking me off the grid.

The point is dungeon groups are hard to find for lower mutations which most new players need, and even if you do a person with full ward and gems dies more often because of bad mechanics. Dungeon mechanics are repeated unlike PVP where anything changes at any point.

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