Yeah, they like to blame everybody but themselves for their own incompetence. That’s human nature. The dumbest thing you can do is crap on your healer. These guys and gals aren’t a dime a dozen like DPS.
Hey, a tank here. I paired with a healer I know IRL and we are always on voice, playing together and I love how we care about each other. We follow an old rule: if a tank dies, that’s healer fault, if healer dies it’s tank’s fault. If dd dies it’s their own fault.
DPS role often brings the bottom of the barrel, that isn’t to say there aren’t good ones, but the idea of support roles often seems to much for people, the ones that choose dps because it’s easiest are usually the ones incapable of not standing in front of the boss, don’t kill adds, dont peel for healer, don’t use potions, etc. The worst is the ranged dps that don’t let the tank initiate the pull, then i spend the whole fight spam healing into someone with a plastic bag for armor, while he runs around trying to survive, then the worst part… they do it all over again as if no lesson could possibly ever be drilled into their skull.
To be fair - not all DPS are morons. However, pretty much all the morons play DPS because it’s a shared job so they can hope the other two DPS in the group will cover for their incompetence.
have to kinda agree with attix here or, the boss’s have weird aggro pull, when I’m in armine as a musket/hatchet dps, no matter what anyone else does, on the final boss I will always get the aggro,
It’s like this in every MMO since forever. Everyone does everything to make our job harder and when something goes wrong we are the first to get blamed. When in a good group or you pull everyone’s butts out of the fire by the skin of your teeth it’s all worth it.
No no. This is exactly the reason @darkskynight’s post made me rolling on the floor. He’s either far better than me in being ironic or he just proofs the DPS’ menthality we’re talking about to the fullest.
A lot of DPS players have been spoiled by certain other games where the aggro mechanic has been simplified to “any ability the tank uses makes all of the mobs stick to him like glue” and the DPS job is simply to output as much damage as possible without having to worry about pulling aggro or having to CC or off-tank mobs that get away from the tank.
Pro tip: New World is not one of those games. Players will need to adapt to how things work here… or I suppose they can go and cry on the forums about how the aggro mechanics are “broken” and New World sucks.
Many MMO’s have completely Dumbed Down the tanking skill and made threat and aggro a “press one button and win” system. Which as a Tank I hate it because Tanking used to require actual skill and knowledge of mechanics to be good. Now in most MMO’s its press your taunt button and take a nap.
As a consequence of Dumbing Down the threat and aggro mechanic, we now have an endless supply of DPS that have no idea how either works. If New World is actually going to have threat and aggro mean something, then we will have to retrain our DPS kids.
I had been waiting for Pantheon - Rise of the Fallen for a chance to be a real tank again, but maybe New World will fill that dream (since Panthoen may or may not ever release).