I have an idea to help against bots.
Why not give players the ability to trap bots…the way it works is like a camp…and players can place it down in the predetermined path of the bots. Its like a cage with 3 walls, the only way out is to turn around and go back out of it, so any real player wouldnt be stuck but a bot would be stuck because all they know is to go forward. Then you can set it on a timer that it can only be used once every 10 minutes or something so that it isnt abused, and if a cage determined that there is a player in the cage for more than 5 minutes GMs, devs, or whatever can see that review and make a ban all while the bot is trapped and stopped from farming. Doing this kind of thing gives players a way to battle back against bots. Anyone involved in a dual or has been attacked in the last 2 minutes can’t place a trap so it can’t be abused in PVP, etc.
There can be different shaped cages randomly generated, so that programmers can’t just program the bot to run back if its stuck, or maybe there is a button that needs to be pressed randomly placed on the cage wall, but enough different cages that it would take the bot an immense amount of time to run through all of the scenarios to escape one of the random cages…i dunno its just an idea.
Just give us players who are trying to play properly a way to tie up, slow down, or cage up bots until they can be reviewed and banned by you all. The cage thing was just an idea but there could be many options that wouldnt trap a real player, but a bot wouldn’t know how to escape it.