One of the most annoying aspects of tanking at the moment is fighting creatures that will launch you in every which way direction. I’d prefer it to be tied to a con passive (for example, that awful 300 con passive can be replaced with grit on block or just grit in general I suppose, anything to stop being ragdolled all over the bloody place).
I’ve seen some folks ask for it on SS block in general but imo that would unbalance pvp even more. Somethings on SS need changing but adding more grit isn’t one of em.
For example of things that grind my gears.
- Goats
- Any large creature. Even if you block, you continuously get pushed around out of heals, aoe, etc etc. This can be avoid by parking yourself in a corner (and there goes your immersion!) but completely ruins your camera POV. I suppose if you like giant red demon crotches than it isnt too bad?
- Armored bosses - you get pushed all over the map.
I understand the devs want immersion but what is the point of immersion when a goat can launch me into space 
