During the Crassus Event, some Brimstone mobs had their collision removed, making them very uncomfortable to kill and creating problems with the feeling of combat. The event was removed, but the shamans, archers and other Brimstone mobs that were used in the event are still collision-free. Return collision to these mobs, please.
Approve! Wildly annoying.
Agree this makes melee fighting corrupted mobs very frustrating. I use charge as a anim cancel and it charges through them now… light attacks will sometimes pull me thru the mob and then I’m on the wrong side.
Give back collision.
- note you might should edit your title… it says coliseum instead of collision
As I think about this… I think it’s all the little mobs versions of the bosses from Crassus event… like they removed collisions checking from the model… not from the specific mobs. The bosses are just scaled up mob models.
This bug is what made the fight during the last event a chore instead of enjoyable and it’s making brim less enjiyable too. Please fix this.
Yes, this is so annoying, please bring back collision for these mobs! We spend half the fight turning around and miss crucial moves because of it.
The reason they did it is to prevent mobs from getting stuck an inch off the ground unable to do anything… this happened to the Turkulon and other boss mobs when too many gritted tanks and melees were around him.
I agree through it makes fighting them very frustrating as you get pulled through them and charge thru them… they need to at least add collision checks back the the little mob models of those creatures, while they come up with a fix.
+1 for sure. Killing those damned Centurions, etc… is a ridiculous pain in the (censored) when you keep moving through them as you attack, and can’t land hits.