Grats. No one cares. God forbid they do double xp on crafting. “Wahhhh. I had to do it the ‘hard’ way so everyone else has to. Wahhhh” Guess what? I leveled my character 1-60 without xp boosts and before they made xp rewards greater than what they started with. I am glad they are offering double xp to people for EVERYTHING hopefully.
Also, it is called an incentive. I am sure there will be people coming back to play for this and not only that, this will get more people involved in crafting too in helping them catch up.
Considering the low volume of players, I would think this change will help. As a new player, I am very discouraged by the cost of crafting. I’m not poor and I farm mats but it is taking a lot and I am losing interest in that part of the game.
Yes, heaven forbid that the devs make the accomplishments of all the dupers and gold buyers so much less!!!
Anyway, who still crafts? Guess main guild persons in large guilds? The crafting system is really not all that useful for most players IMO. It could use a overhaul.
Anyway, as to OP, it was originally too hard and of too little use, the XP should have been more but they actually made it harder. Any new players won’t even bother even if the XP was quadrupled, because it is not worth it.
And in all games stuff has to be made quicker for new players to feel like sticking around.
The real time commitment are the endless attempts on legendaries.
They previously made it dramatically more expensive forncertain professions from the initual game launch. Its fluctuated quite a bit based on when you were levelling. Early on it was pretty fast to hit 200.
Some became overly grindy. Best thing devs can do is make the system good for all going forward. Let the community brag about their toil in the background but make it a good system to grow the player base.
Some have had it easy and some have had it hard. There’s no way to make all happy.