First off, it doesn’t matter the level someone is. If market is getting flooded with dupes, or exploits are being abused, of course it’s going to turn them off from the game. And if AGS doesn’t ban exploiters, exploiting will continue to run rampant. I know, the game probably wont be nearly as fun for you when you can’t abuse exploits, but you’ll learn to love it!
Second off, you’re not accounting for the approximately 2.5 million other players. Even if 100k of those players would’ve stayed, that’s a significant portion of potential revenue for New World.
Instead we’re down to 20k players (not necessarily concurrent) peak.
Oh yes it does The market/economy and any cheats/exploits are not going to effect you while running the first few quests and story in the starting regions. It is just run around and kill stuff, collecting things while doing so.
What was the point of you quoting the
in your argument as that number is way off and irrelevant to exploits/cheats and the leaderboard?
The market/economy is definitely going to influence a newer player’s decision to play the game. A new player is going to spend 5-10 hours playing the game, doing random quests/gathering. Once they go to the TP and see it’s flooded with .01 greenwood, and other mats, of course it’s going to turn them off from the game. Every single dupe occurrence had significant player drops according to NWDB charts.
Ultimately, well over 99% of the player base is gone. I didn’t mean to imply that every player left because of exploits (if that’s what you interpreted, my apologies). But exploits (more so, the lack of allowing them), is a significant reason people are quitting.
LOL. Because they have so much interaction with the TP before they reach level 30 , if you say so. Obviously you were buying and selling loads of stuff to make money at level 20 or so. Cheap mats would be a major benefit to players under level 30 or were you just logging/mining/gathering to sell everything and buy BiS gear?
Yes, and so many (including you) seem to know the exact reason they left. It almost always coincides with the thing that person is complaining about
In their defence @Yueying and @halfik , they may have stumbled across a glitch by accident with no knowledge of how it triggered, then finished the dungeon, and now they r on top of leaderboard with no knowledge of how they got that score.
It’s important not to assume guilty intent by default, otherwise innocent people get hurt in the crossfire
Is that the banned players aren’t allowed to type on this forum, and those that have purchased a new account don’t want to reveal that they were previously banned (incase it further violates terms of service)
So you never get information from the banned community to confirm or deny this claim, however, if you have been previously banned before, you would know that ags do indeed ban players for exploits, if you know what I’m saying,……
Another thing you might find interesting is that 2/3 of players played the game for less than 80 hours and left within the first 2 months. What exploits/cheats did they come across in that time?
The most obvious answer would be that a lot of people bought the game before realising it was not the type of game for them.
Every single expo has had bugs since day 1 and some were never fixed. Its rare for anyone to run a mutation like the game would expect. Its hard to get a run where the other players don’t EXPECT you to just use the glitches. The glitches and cheese became META and no game lives long with that., The status quo for NW is to cheat and exploit because that’s what the devs created.
the officially marked aim bot cheaters are still playing in our server for a long time and they are not banned still that we still see them in the game servers… so that’s why I can tell you that AGS is not truly ban the real cheaters or illegal players…
There are tons of videos or confirmations you can find the internet with real video proofs that these cheaters are still play the game with their original accounts…