Gold Injection NEEDED : Heres how to make it FUN

PvP Supply Missions

  • Exchange 1,000 tier 5 raw materials to your faction rep for a supply pack (large backpack)
  • Exchange supply pack to any fort under your factions control to receive 250g (this gold amount subject to change for econ balance).
  • Supply packs are dropped on the ground when killed, and can be picked up/turned in by anyone flagged.
  • If an enemy turns in your pack, 50% will be rewarded to each player.
  • Faction influence is rewarded based on where the trade pack is turned in.

This type of system evolves into some of the best pvp any game can offer.

  • Groups will come together to help each other run their packs.
  • Defense groups will congregate near forts to attempt to intercept players with packs, even when no packs are present.
  • Stealth runs become highly profitable and will enliven some of the more remote areas of the map.
  • Incentivize reacting/defending forts within each zone.

In addition to being extremely fun/rewarding, this system solves multiple problems that New World is currently facing.

  • New gold injection to help relieve the games current deflation.
  • Tier5 material sink for all the excess that we are seeing due to players farming for legendary material.
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