PvP Supply Missions
- Exchange 1,000 tier 5 raw materials to your faction rep for a supply pack (large backpack)
- Exchange supply pack to any fort under your factions control to receive 250g (this gold amount subject to change for econ balance).
- Supply packs are dropped on the ground when killed, and can be picked up/turned in by anyone flagged.
- If an enemy turns in your pack, 50% will be rewarded to each player.
- Faction influence is rewarded based on where the trade pack is turned in.
This type of system evolves into some of the best pvp any game can offer.
- Groups will come together to help each other run their packs.
- Defense groups will congregate near forts to attempt to intercept players with packs, even when no packs are present.
- Stealth runs become highly profitable and will enliven some of the more remote areas of the map.
- Incentivize reacting/defending forts within each zone.
In addition to being extremely fun/rewarding, this system solves multiple problems that New World is currently facing.
- New gold injection to help relieve the games current deflation.
- Tier5 material sink for all the excess that we are seeing due to players farming for legendary material.