Gold m10 Laz - are there enough npcs?

I think 95 would suffice but also don’t mind it where it’s at at 100. 35min would be WAYYY too easy. When I’m failing on time it’s always under 32min with 2 extra mobs (102).

I LOVE that it’s more challenging now. It makes people figure out ways to improve, to speed up the run, find better pathing, push their limits with pulls, to have all the coatings, trophies, etc. which is exactly what M8+ should be. It shouldn’t be easy.

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100000% – this is how a high mutator or really any mutator SHOULD BE. That’s why this content exists.

Yea I agree with you, I think MANY people were running M10 without coating / honing / 40 attribute food / ward potion for BD pulls / major trophies. All Thoses add up and will be almost a « necessity » to be performing as a group in M10 ( I’m also glad Thoses legendary trophies mats should increase, they are at their lowest price point atm with ancient mandible around 40k and corrupted totem selling at 35k

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This is about Laz my guy… this week some hidden changes occurred.

Changes were applied on Bs update so last week BB / Ennad had Thoses buffed mobs also , not sure what you talking of

Subject is about Laz, not BB.

We noticed that mobs are despawning in the non-obvious parts ( more than just during the 3 room gauntlet, and the 3 door with buttons event) The room cilla is in, the reavers will despawn mid-fight (not sure if intended, and no we didn’t chain them. We fought them where they spawned)

So few notes

  • don’t spam the buttons on that first event. Kill all before hitting next
  • do not run timer out in the 3 room event - in fact, if you kill too slow, less will spawn so plan accordingly
  • kill the reavers/shield npcs first(after archers are dead) as they seem to randomly despawn

And just watch for what is despawning - I haven’t gotten a good handle on it yet


It is possible just have to avoid skips excess button presses and clear the 3 rooms and we even missed a couple

Also to note to speed runners, you can get gold if you get under 25 and hit all but mob count. Kill chardis without a second head drop, etc

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That’s what we did yesterday when testing the counter.

How hard does a warhammer hit in laz? Like what does the heavy attack hit for?

I’ve been messing around with an okay-ish warhammer (ancient bane + thwarting strikes) and it seems to only hit for like 5k-7k crits in medium armor. Can it hit a lot harder with a better setup?

Ive read yesterday that theres total of 109 mobs in lazarus… dunno how accurate is that.

i hit 11-13k in medium in laz M10 actually with hammer

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on endboss maybe… if thats true. fk this game

full ancient bane, coating 625 fs ( vicious + bane ) with trophys etc ( in normal laza ) and 410 int and i deal 3.6-4k crits…

The new requirement of gold rank for Lazarus mutation is definitely stupid, AGS should just change the requirement back, and fixed the bug in Dynasty mutation as soon as possible.

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You mean on downed state ? My biggest hit is 45k on him ( last arrow of RF fully rended)

my biggest hits with hammer trenchant crits, keenly empowered, rogue gemmed jasper around 16k from behind when the stars align

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Ye definetly need to nerf bows and add a fkn dps meter to check which weapons are overtuned…

With vg max bane etc i hit chardis for like 17-19k crit heavy…

I mean my bow is pretty sub-par for the rest of the dungeon ngl, I use my spear like 95% uptime in Laz

Yeah, bow strength is in single-target fights basically. Not as good at AoE. It’s a give & take.

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