To @myst01 , golden scarab? I got a ton in chest run with luck set without pvp on. It’s like 8 piece x 3% = 24% luck. Better than pvp on with only 10%. You can risk with luck set and pvp on but it is very bad for pvp.
Pvp on scarabs chest run is stupid. I dont even attack ppl that are flagged near acid pools. You know there is a big chance they are running acid resistane armor? Chance you get fair pvp there is close to 0.
Also no idea why you want to force pvp into ppl who just want pve. Want pvp, go play opr/arena/wars.
Oh my, the same since start of New World. PvP players feel that AGS is not sufficient catering for them and PvE is taking away the attention and available effort.
I can tell you, as PvE player I feel that AGS is catering more for PvP as for PvE. Most of the changes related to weapons, armor, combat are coming due to PvP. They are hitting however the PvE combat very hard. In addition menchanisms like a substantail boost of Luck when flagging PvP in Open-World. Arena got added. Soon OPR can happen over the border of worlds. With all this effort, we could have had an entire new Area, with quests, expedition, crafting …
.
In the end I am quite convinced that AGS looks at both PvP and PvE.
It is however natural that people notice more the negative things they care for, and less the positive ones.
And for you on the positive side, are not leaderboards at the roadmap, with even more PvP exclusive rewards. In addition Cross-World OPR. For PvE I did not notice anything real substantial.
So to summarise:
-no strong point why should it be PVP only and excluded from PVE
-reaching end game set should be impossible, this game should be miserable gamble where legendary items are only a myth to lure players into grinding
Like really… everytime someone brings up that reaching a good gear by many people is bad is like… should be only the Chosen Ones that can have a full legendary set? Building a set will always have an end, no need to artifictialy push efforts
it would benefit scum meta-players that does not want to have a competitive, skill demanding combats… they just wants to kill anyone no matter who he is just to feed their ego
Thanks for your opinion! I agree most of them tho. The thing is that topic is not related to people who think PvP is content less than PvE content. Like you said there are some good PvP contents in game. so AGS is doing good job about it. but I also can tell you as, PvP player. We barely find that PvP! There is OPR,Arena or other stuffs but we are not able to do that. I respect people who they want to play at their way. No one can force that. You said you are PvE player. so you can prove me that you can do anything you want anytime. as PvP player me who can’t find things whenever i want to. and again thanks to you for you good talk <3
-Also that people who thinks that i’m trying to force people to PvP! I guess some of you should learn how to discuss first and read xD. It’s just an opinion of me which developers can improve it too much better than me. If i was doing PvE in that game, i can’t see any way to use it instead of selling it. and 1.000+ coin is not that big deal for some PvE players. still im repeating myself. that might be not right advice to do or something like that. It’s just my view of games since i start playing. and tbh sometimes i like doing PvE too. I’m here to play to have fun, not feed my ego @Xalyim . I respect everyone and can share my opinion. same goes for you too. you are not allowed to judge people xD
Yet PVP players have to take part in PVE if they want to remain relevant.
Would be a great way to drive away the PVE players, who at this point should be around 95% of the playerbase. Forcing ppl to do something they have no interest in would benefit no one.
Again, PVP players have to engage in PVE content if they want the rewards from it, why shouldn’t you have to engage in PVP from time to time if you want the rewards from it?
You want true toxicity? Kill some PVE players in open world who are flagged for PVP and watch them scream at you because they want all the benefits with none of the risk ![]()
PVE players once again being the most toxic and abusive while claiming the opposite. They are true ‘cry-bullies’.
You have it the other way around, the game is now likely mostly PVE hemp-pickers BECAUSE of AGS decision to routinely fuck-over PVP players.
Honestly some of the (loud minority) PVE players on this forum are super toxic. All the condescending winky faces and gloating over PVP players when we want anything. Meanwhile they get new dungeons to play in like every other month. Truly acting like spoiled little rich kids who get everything and rub it in the poor kid’s faces at school.
OP’s idea will never happen bc AGS sold out the original vision for this game a long time ago to try to become an action combat WoW clone but even WoW has way more PVP content than New World.
Instead of forcing people to flag for golden scarabs. Have golden scarabs drop specifically unflagged & create Crystal scarabs that only drop specifically flagged. Both have the same effect except that golden scarabs would only have the pve perk pool & crystal scarabs would have the pvp perk pool.
PvP players are already forced to do a lot of pve to enjoy pvp, there is no reason to instill the same oppression to pve players as it does nothing but continue the same terrible problem in the same endless loop.
Thx, for a very constructive reply.
I am not only a PvE only player, I am a casual one too.
Already now some time goes to waste, when waiting for a group to complete in a lobby.
Already now some time goes to waste, when waiting for additional people to complete a world event.
Already now some time goes to waste, for waiting for the next train in an Elite-Area.
Already now some time goes to waste, when applying for an invasion, potentially getting kicked close to its start.
Already now some time goes to waste, because bots have mined/logged needed resources.
Overall it means I can not do any PvE related activity any time, lots of waiting is part of it. I assume its similar with PvP ? Or is it that bad that there is no Arena-Fight, no OPR whole evening ?
And actually I would like to further improve, crafting myself better trophies, crafting better gear. All this seems to be however gatekeeped by time consuming grind. The few thousand coins earned per week get already spend to have at least some progression.
All the things above are the rationale why I personally do not like content, items limited to certain group of players. Independent whether its PvP or hardcore-PvE. Motivation to continue would be decreasing even further.
Hm, may be exclusive cosmetic rewards, achievement rewards would be a way to go. More exclusive titles, gear skins for PvP Achievements, cool emotes and character effects. Some hall of fame, and I mean now a real virtual monumental building, where people can show their achievements and read about PvP-Achievements of others. Immortalizing PvP-Heroes of the month (based on leaderboards) as statues.
Alright let’s take a look at the updates catering to PVPers: 3v3 arenas.
Woah whats this? 8 endgame dungeons with another on the way? Modifiers for these dungeons? The only meaningful way to progress is with these dungeons? 3 boss fight arenas? Seasonal events with world bosses? Dungeon finder? A new raid with raid groups to match? Even mounts are on the way!
Gearing and making builds for PVE aren’t in the least bit affected by by PVP changes. Unless they change ward in anyway you guys aren’t affected. And you DID get an area with new quests, crafting materials and the like… you ARE getting a new expedition, theyve already said theyre working on the next big area as well.
Oh and the PVPers can play their same gamemode from launch but with different names in 6 months or so.
Hell yes! Please remove those useless perks like Resilient or Crit. Retribution from my pool! Thanks <3
Good suggestion here.
If they do this, people will just zerg camp chests , doesnt sound fun right!? Going solo trying to loot a chest and boom , 10 people were hiding trying to get a funny clip ! I find that toxic ! So leave it as it is
boooo to this
Obviously a parody of OP ![]()
Nope. It’s a PvX game. No thank you. You already get a buff when your flagged that gives you more luck and gathering luck as well as more XP. Stop trying to force non-pvp players to do PVP.
The crafting is already broken as it is, there are more peoples playing PVE than PVP, bounding the scarabs to PVP only will only make it worse.
They are already “punishing” PVP players to do PVE content to get shards, there is no point in doing the same to PVE.
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